In this episode of Star Citizen Live, the AI team discusses the impact of server FPS on AI performance, the implementation of AI blades, progress on AI creatures, the replication layer, and specific AI behaviors such as NPC surrendering and communication. They are committed to improving AI for a more immersive gameplay experience.
In this episode of Star Citizen Live, the hosts discuss various aspects of AI in the game. They start off by talking about their recent office Christmas parties and trivia contests. They then introduce the members of the AI teams and discuss the state of AI in the game.
One of the main topics of discussion is the impact of server FPS on AI performance. They explain that the server FPS directly affects the AI’s decision-making and responsiveness. The team is working on improving server performance and optimizing AI systems to function better at lower frame rates.
Another topic that comes up is the implementation of AI blades, which allow for automated turrets and other automated systems on ships. The team confirms that the technology is already in the game and being used for some capital ships and turrets. They are currently working on making it available to players and making it more customizable.
The discussion then moves on to AI creatures and their progress in development. The team mentions that they have been working on various creatures, including the Quasi-grass and space cows. They plan to have a variety of aggressive and non-aggressive creatures in the game, each with their own unique attributes and behaviors.
The replication layer, which is a significant technical development for the game, is also discussed. The team explains that the replication layer affects AI by allowing for more efficient data transfer between the server and clients. This enables AI to function more accurately and consistently across multiple servers.
Lastly, the team addresses some specific AI behaviors. They mention the possibility of NPCs surrendering when they realize they cannot win a fight. They also talk about the use of radios for NPC communication and the potential for NPCs to use technology like radar and scanning.
Overall, the team is committed to improving AI in Star Citizen and ensuring a more immersive and dynamic gameplay experience for players.