MAJOR Replication Layer NEWS - AI Blades, Creatures & Rambler LTI GIVEAWAY | Star Citizen Sunday

In the latest episode of Star Citizen Sunday, the host discusses the testing and hopeful release of the replication layer split, which aims to improve server performance in the game. The episode also highlights giveaways, updates on AI development including AI blades and creatures, and additional updates on ships, mechanics, and community interactions.

In the latest episode of Star Citizen Sunday, the host discusses the recent release of Alpha 3.2.2, which is currently in testing. This version includes a split test of the replication layer, which aims to improve server performance and stability. The AI team has reported that the game runs smoothly on servers with the replication layer split, and they are working to address any bugs or inconsistencies. There is hopeful news that the replication layer split may be released to the live servers before the end of the year, providing players with a smoother gameplay experience.

The host also announces a giveaway of a Drake Cutter Rambler LTI game package, courtesy of Cloud Imperium. Participants must be subscribed to the host’s channel and comment on any video to enter. Additionally, an Origin X1 LTI game package giveaway will take place on Twitch.

The Star Citizen live session featured members of the AI team answering questions from the community. They discussed various topics, including the minimum server FPS required for AI functionality, progress on AI blades, and the development of creatures. The AI team revealed that the system for AI blades is already in place and that they are working on how to introduce them to players. Progress has also been made on the development of creatures, with a focus on expanding the variety of creatures available in Squadron 42 and the persistent Universe.

The discussion also touched on the impact of the replication layer separation on AI behavior, the communication between NPCs, the possibility of NPCs surrendering in certain situations, and the inclusion of NPCs using tech like radars and scanning devices. The AI team is actively working on improving and expanding the AI systems for a more immersive gameplay experience.

Lastly, the host shares additional updates, including lawmakers answering community questions, the roadmap being updated, new ships and vehicles being introduced, and a post detailing salvage and repair mechanics. The episode concludes by mentioning that there will be a break in Star Citizen live sessions until January 25th.