In this episode of Star Citizen Live, the developers discuss EVA and personal interactions in the game. They address various aspects of EVA, such as momentum, UI indicators, and holding objects, as well as future plans for more fluid ship interactions and customization options.
In this episode of Star Citizen Live, the developers discuss EVA (Extra-Vehicular Activity) and personal interactions in the game. The team members from Team Keen, including Ken, Chris, Ines, and Genedy, join the show to provide insights into their work. They discuss various aspects of EVA, such as momentum while jumping out of a moving ship in space, the ability to turn off the F indicator in the UI, and the option to hold a box while in EVA.
The developers also address questions about refueling in EVA, the impact of equipment weight on fuel consumption, and the ability to stand upright in EVA. They mention that the transition animations from EVA to standing in gravity are intended to be seamless and quick, without any loss of control. The team also discusses the possibility of using a knife in EVA and the development of specialist equipment for EVA travel.
Regarding ship interactions, the developers explain that in the upcoming 3.2.3 patch, players will still need to enter interaction mode to interact with ship dashboards and consoles. However, they plan to introduce a more fluid interaction system in the future, where free look becomes the primary mode for interacting with the cockpit. They also mention the inclusion of physicalized interactions and the customization of HUD colors as potential future features.
Overall, the developers are actively working on improving the EVA experience and addressing various edge cases and bugs. They aim to make EVA feel seamless and immersive, while also considering player feedback and suggestions for future updates.