In this episode of Inside Star Citizen, the developers discuss the improvements coming to Alpha 3.2, including a new Extra-Vehicular Activity (EVA) system and a Personal Interaction System (PIS). The new EVA system introduces smoother movement, better visibility, and zero-G traversal, while the PIS improves interaction mechanics with an intuitive prompt and customizable options.
In this episode of Inside Star Citizen, the developers discuss the improvements and additions coming to Alpha 3.23. They start by addressing the issues with the old Extra-Vehicular Activity (EVA) system, which had problems with control, smooth entry and exit, and limited maneuverability in tight spaces. The new EVA system introduces a prone pose, allowing for smoother movement and better visibility. It also allows for more versatile camera movement without changing the character’s orientation. The new system also includes features like zero-G traversal, fuel and momentum management, and the ability to fly between ships and space stations with ease.
The developers then move on to discuss the new Personal Interaction System (PIS). The old system required players to drag their cursor to select interactions, which was slow and unintuitive. The new system introduces an interaction prompt that shows which item will be interacted with and the type of interaction that will be performed. They have also introduced a personal interaction wheel, which provides a more seamless and intuitive way to select interactions. The system is customizable, allowing players to set default actions for different item types and customize their own gameplay experience.
The developers emphasize that these improvements are just the beginning and that they are excited to bring more features and advancements from Squadron 42 into the persistent universe of Star Citizen. They encourage players to provide feedback once they have a chance to experience the new systems. Overall, the new EVA and PIS systems aim to enhance the player experience, making movement and interaction in the game more intuitive, immersive, and enjoyable.
The episode concludes with a teaser for the upcoming Star Citizen Live episode, where they will dive deeper into the features and improvements of Alpha 3.2. The host, Jared Huckaby, signs off and encourages viewers to stay tuned for more updates in the future.
salt-e-mike reacts:
In this episode of Inside Star Citizen, the hosts discuss recent updates and events in the game, including the end of the Siege event and the return of weekly shows. They highlight the improvements made to the Eva system and the introduction of the personal interaction system, inviting players to provide feedback on the upcoming Alpha 3.23 update.
In this episode of Inside Star Citizen, the team discusses updates and features including the ongoing Siege event, upcoming events like CitizenCon and the Red Festival, and advancements made by the Squadron 42 developers. They highlight improvements in the extra-vehicular activity (EVA) system, showcasing smoother movement, better orientation, and future enhancements like zero-gravity traversal, as well as introducing the new personal interaction system (PIS) that aims to make interactions more intuitive and customizable.
In this episode of Inside Star Citizen, the hosts discuss the recent updates and events in the game. They mention that the Siege event is coming to an end and that weekly shows will be returning. They also highlight upcoming events like the CitizenCon recap and the Red Festival for Chinese New Year. They mention the new Eva system, which has been improved to make traversing and interacting in space more smooth and intuitive. They also introduce the new personal interaction system, which allows players to customize their interactions with objects in the game world. Overall, they express excitement for the upcoming Alpha 3.23 update and invite players to provide feedback on the new features.
The hosts start by discussing the recent updates and events in Star Citizen, including the ongoing Siege event and the return of weekly shows. They mention upcoming events like the CitizenCon recap and the Red Festival for Chinese New Year. They also mention the upcoming World Tour event in Spain and the Year of the Dog celebration. They express excitement for the upcoming Alpha 3.23 update and the addition of new features and advancements.
The hosts then introduce the new Eva system, which has been improved to address issues with the previous system. They discuss the problems with the old system, such as difficulty controlling entry and exit into Eva, awkward upright poses, and limited maneuverability in confined spaces. They showcase the improvements made to the new system, including a more prone pose for better traversal, smoother rotations, and a more intuitive camera and head movement. They highlight the benefits of the new system, such as improved immersion, easier navigation in space stations and ships, and a more enjoyable player experience.
Next, the hosts discuss the new personal interaction system, which allows players to customize their interactions with objects in the game world. They explain that the previous system required players to go into interaction mode and select from a list, which was not intuitive or fast. The new system introduces an interaction prompt that shows players which item they will interact with and the type of interaction they can perform. They also introduce the personal interaction wheel, which provides a more intuitive and customizable way to select interactions. They mention that the system is entirely data-driven and can be easily customized by designers and players.
In conclusion, the hosts express their excitement for the upcoming Alpha 3.23 update and the new features it brings, including the improved Eva system and the personal interaction system. They encourage players to provide feedback on the new features and mention that more updates and advancements are planned for the future. They end by inviting viewers to tune in to the next episode of Star Citizen Live for more information on the upcoming update.
In this episode of Inside Star Citizen, the team discusses various updates and features coming to the game. They start by mentioning the ongoing Siege event, which will be ending soon. They also mention upcoming events like CitizenCon and the Red Festival for Chinese New Year. They hint at new features and advancements being added to the game by the Squadron 42 developers.
The focus then shifts to the improvements in the extra-vehicular activity (EVA) system. The team acknowledges the limitations of the previous EVA system and highlights the changes they have made to make it more controllable and intuitive. They demonstrate the new EVA system, which allows for smoother movement, better orientation, and a more seamless experience. They also mention future enhancements like zero-gravity traversal and attaching to surfaces.
The discussion then moves on to the personal interaction system (PIS). The team acknowledges the issues with the previous system and introduces the new PIS, which aims to make interactions more intuitive and customizable. They showcase the new interaction prompt, the personal interaction wheel, and the ability to customize default item actions. The team emphasizes the data-driven nature of the system, which allows for easy customization by designers and players.
Overall, the team is excited about the improvements they have made and the upcoming release of Alpha 3.23. They encourage players to provide feedback on the new systems and express their enthusiasm for the future updates and enhancements to the game. The episode ends with a teaser for the next Star Citizen Live episode, which will delve further into the features of Alpha 3.23.