The Consolidated Outlands Nomad is a versatile starter ship in Star Citizen, ideal for long journeys, exploration, and multi-role tasks with decent cargo capacity and comfortable living spaces, though it suffers from poor power management and average maneuverability. While its firepower and defenses are adequate for light combat, upgrading key components is recommended to maximize performance, making it a solid choice for players valuing utility and comfort over speed and agility.
The Consolidated Outlands Nomad is a versatile starter ship in Star Citizen designed for long journeys, exploration, and living comfortably between destinations. Priced at around $80 on the pledge store or 1,512,000 AUC in-game, it offers quick claim times and decent firepower with three size three CF337 Panthers and eight size two Strikeforce 2 missiles. However, the ship suffers from poor power management, making it essential to upgrade its power systems early on. The Nomad features a rear cargo ramp capable of carrying ground vehicles like the ROC or geo-miners, along with 24 SCU of cargo space, making it suitable for a variety of tasks including bunker running, mining, and general exploration.
The ship’s defenses include a 3,960 bubble shield with mixed resistances, 2,880 ship armor, and a total of 9,800 ship HP. While its shields are resistant to distortion weapons, they are vulnerable to energy weapons, which can quickly deplete both shields and armor. The Nomad’s maneuverability and speed are average, feeling somewhat heavy compared to other small crafts, which limits its effectiveness in high-level dogfighting or PvP scenarios. Its firepower is comparable to a Gladius but lacks the speed and agility, so pilots should choose their engagements carefully.
The interior of the Nomad is well-designed and comfortable, featuring a living space with a bed, kitchen, bathroom, and storage lockers, though some lockers are currently non-functional. The ship has a single entry point via a ladder and a cargo grid accessible both inside and outside. Component placement is somewhat complicated, with critical systems like the power supply and shield generators located in areas vulnerable to damage. The ship also includes an ejection seat, which is a notable feature for a craft of its size.
Stock components are generally underwhelming, especially the power supply and shield generators, which contribute to the ship’s poor power management. The video recommends upgrading to higher-grade components to improve performance, suggesting a build with milgrade shields, a milgrade power supply, civilian-grade coolers, and an Atlas civilian-grade quantum drive for the best balance of power efficiency and durability. For those on a budget, the video suggests using store-available components like 7SA Concord shields, Breton power plants, GED coolers, and an Atlas quantum drive to maintain decent functionality without extensive scavenging.
Overall, the Nomad scores an 86 out of 100 as a starter ship due to its versatility, decent cargo capacity, and comfortable interior. While it struggles with power management, maneuverability, and lacks an engineering console, it remains a solid choice for players looking for a multi-role vessel capable of exploration and light combat. The ship is best suited for players who prioritize utility and comfort over speed and agility, making it a reliable option for long-distance travel and various in-game activities.