(Tuesday) We are currently preparing a new 4.2 RC build for a potential PTU release today.
Audience: Evocati
Mesh Configuration: 5:5 - 600 Players
Features and Gameplay
A shocking discovery reveals that imprint technology is failing. An upsetting number of the population are not actually regening, meaning that death might not have been conquered after all. To calm the public, Imperator Addison relaxes restrictions on scientific exploration in a desperate effort to find a solution, leading to some dubious research initiatives cropping up in the universe.
All 4 Corporations are fighting for resources to help win a research contract. Whichever corporation has the highest amount of contributed SCU by the end of the event will be the winner of the contract. These resources can be gathered by any means necessary, the player will only be unable to partake in the mission if having a CS3 or higher.
Playerâs will be tasked with different missions to achieve this including:
Resource Gathering - They ask the player to source and gather X resources.
Recover Cargo - Players go to retrieve cargo from a vessel that has broken down/attacked. Or retrieve cargo from a stolen stash.
Support Attacked Ship - Defend a cargo ship from waves of pirates trying to destroy and rob the ship.
Hauling - Retrieve resources that have been processed and are ready to be delivered.
(Thursday) We are currently warming the 4.2 LIVE environment with the goal of a zero downtime deployment at 1600 UTC | 1100 CDT
HOTFIX Channel is open with the following fixes:
âşFixes to resolve Target lock randomly unlocking and dropping targets
âşWe have further fixes in testing for Apex Valakkar animation stalls