#sc-patch-notes

Patch Notes and Spectrum Testing MOTD.

This uses a feed from the very nice people at TrackerSC.com :star:

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Spectrum MOTD:

:fallen_leaf:(Mánadagr) We are currently cooking a new 4.1 build for a potential PTU release later today

Star Citizen Alpha 4.1 PTU 9629718 Patch Notes

Audience: All Backers

Features and Gameplay

Locations

  • Further Wikelo Location Polish
  • Hathor Locations Polish: Further Ground and Station Polish Pass. Station Landing Pad Gravity Zone Adjustments. Update loot and medical container contents.

AI

  • Juvenile Valakkar Polish: Further Animation and Location Polish. Reduced underground movement speed.
  • Further Inclusions for NPC Dynamic Conversation Lines

Gameplay

  • Item Recovery: Marok Gem, Kopion Horns, and Wikelo’s Favor have been excluded from Item Recovery. Updated Deny Icon.
  • Increased minimum Prison Oxygen Repair reward

Ships and Vehicles

  • Greatly increased the SRV fuel storage. (4 to 28.5 SCU)
  • Ship Audio Updates
    • We have increased the audio standard on a handful of ships with 4.1 with new thruster and ambient sounds. This includes the Corsair, Cutlass, Arrow, and Lightning ships.

Bug Fixes

  • Fixed an issue allowing players to attach unintended items to armor grenade slots
  • Fixed many heavy armors in the PU appearing without any textureFixed many heavy armors in the PU appearing without any texture
  • Potential Fix: PU - Pyro - Handyman - Missions - Some pipes are not able to be fully repaired due to their angle
  • Potential Fix: PU - Stanton - Hathor - Mission Content / Locations - Platform Alignment Facility Card Slots become in operable and cannot insert next card required
  • Potential Fix: PU - Hathor - Missions / Locations - Player in control bunker has a chance to be killed when OLP laser fired
  • Potential Fix: PU - Personal Inventory / Vehicles - Item Recovery - Player can respawn back at their primary residence medical facility after setting their regeneration point to a vehicle and losing their loadout / vehicle (STARC-160623)
  • Potential Fix: ARGO MOLE ALL Variants PU - Vehicles / Core Tech / Vehicle Components - The front mining turret is missing collision
  • Potential Fix: PU - Stanton - Bounty Hunter Missions - mobiGlas / Mission Content - Bounty Hunter training contract have missing text strings
  • Potential Fix: Greycat ROC - PU - Vehicles / Physics - The wheels of the Greycat ROC can Clip through the hangar floor and cause it to be impossible to steer (wheeled vehicles now perform an additional safety intersection check to catch the points where the initial suspension point is intersecting)

Technical

  • Fixed 2 Client Crashes
  • Fixed 4 Server Crashes

@GeneralNews

Spectrum MOTD:

:fallen_leaf:(Tysdagr) We are currently putting together a new 4.1 build for a potential PTU release later today

Star Citizen Alpha 4.1 PTU 9632636 Patch Notes

Audience: All Backers

Features and Gameplay

Locations

  • Align and Mine: Re-added Mushroom Lighting into Caves. Increased the amount of mineables inside the Caves.
  • Hatho Locations: Further Hathor Beam VFX and Audio Polish. Further LOD and Art Polish
  • Added Armistice to Wikelo Collector Locations

AI

  • Increased Juvenile Valakkar Vision and Hearing Perception Ranges
  • Further Dynamic NPC Conversation Additions and Polish

Gameplay

  • Further Lootcrate and MedicalCrate Loot Pass Adjustments
  • Disabled Kill Animals Contracts for 4.1

Ships and Vehicles

  • Removed unintended second Fuel Tank to the RSI Mantis
    Weapons and Items
  • VOLT Rifle SFX Polish

Bug Fixes

  • Potential Fix: ROC Mining laser cannot be detached (STARC-161155)
  • Potential Fix: PU - MIneables - UI - Multi-tool mining module doesn’t have UI for mining larger rocks
  • Potential Fix: Mining - Design - Gem highlight is not triggered when scanned
  • Potential Fix: PU - Pyro - Handyman - Missions / UI - Mistake objective notification appears with “%ls”

Technical

  • Fixed 1 Client Crash
  • Fixed 2 Server Crashes

@GeneralNews

ETF-testing-chat | Wakapedia-CIG: If we give :avocado: some things to test today, promise you’ll share?

Evocati getting the 4.1 ship probably

Star Citizen Alpha 4.1 PTU 9636689 Patch Notes

Audience: All Backers

Features and Gameplay

Locations

  • Hathor Location Optimization Polish Pass
  • Further Hathor Facility Beam Audio, VFX, and Damage Polish
  • Lifted Wikelo Hangar GreenZone restrictions for FPS, but keeping ship weapons locked and self-destruct disabled
  • Moved Collector bases further away from their neighboring planets

Gameplay

  • Further Loot and Medical Crate content Updates and Reductions
  • Disabled Handyman and Multiple location Courier missions for 4.1.0
  • Item Recovery Looting Art Polish

Ships and Vehicles

  • Added New Vehicle: ATLS GEO
  • Added New Ship: Drake Golem

Weapons and Items

  • Volt Rifle: Improvements to volt rifle recoil (mainly regarding a bug with being unable to pull down during the beam). Fixed spread being persistent when aiming with the volt rifle. VFX impact updates.
  • Increased FS9 Projectile speed from 400 to 600

Bug Fixes

  • Potential Fix: PU - Personal Inventory - Item Recovery - User will lose their previously equipped loadout upon leaving Klescher Rehabilitation Facility (STARC-160697)
  • Potential Fix: Aegis Vanguard - ALL Variants - PU - Vehicles / Graphics / Art - Objects are culled in the left and right cockpit windows
  • Potential Fix: PU - Mission Content - Placing powerbanks into OLP before all PAF’s are aligned will prevent the Charge Laser button from appearing

Technical

  • Fixed 2 Client Crashes
  • Fixed 1 Server Crash
  • Fixed 2 Deadlocks

@GeneralNews

:fallen_leaf:(Thursday) We are currently putting together a new 4.1 build for a potential PTU release later today

Thanks for testing the Golem and GEO! We are going away to do a bit more polish, so access to the ships will be removed for now.

[All Backer PTU] Star Citizen Alpha 4.1 PTU 9639392 Patch Notes

Features & Gameplay

  • AI
    • Juvenile Valakkar Art Texture Updates
    • Added Dozens of New NPC Heads for a wider range of looks around populations

Ships and Vehicles

  • Fixing Corsair gun loadout having wrong wing gun on it by default. This brings it back to the intended 4xS4 and 2xS5 not 5xS4 and 1xS5.

Core Tech

  • Updated Loading and Splash Screens

Bug Fixes

  • Fixed an issue causing transit gateway doors to desync, leading to doors opening to a void
  • Potential Fix: PU - Gamewide - Graphics - Vulkan and DLSS enabled causes graphical artifact issues and can cause crash the client to crash with Nvidia GPUs that have GPU Driver v572.16
  • Potential Fix: PU - Stanton - Locations - Freight Kiosk / Freight Elevator - Freight Manager gets stuck on “Transferring to Warehouse” when lowering the gate for the Freight Elevator (STARC-143879)
  • Potential Fix: PU - Personal Inventory / Item Recovery - Clothing items are not kept as part of the loadout when a player respawns (STARC-160651)
  • Potential Fix: PU - Personal Inventory - Item Recovery - User will lose their previously equipped loadout upon leaving Klescher Rehabilitation Facility
  • Potential Fix: PU - Item Recovery T0 - Upon being incapacitated the UI is showing a Fee + Tax % not meant for T0
  • Potential Fix: PU - Stanton - Area18 / Lorville - ASOP / Elevator / Location - Baijini Point and Everus Harbor ASOP and elevator terminals can not be interacted with
  • Potential Fix: PU - Stanton - Bunker - Locations / physics - players can fall through the ground at Hathor bunkers
  • Potential Fix: ARGO ATLS - ALL Variants - PU - Mounts / Weapons / Vehicles - Player is able to fire their equipped weapon while seated on the ATLS

Technical

  • Fixed 1 GPU Client Crash
  • Fixed 1 Deadlock

New splash screen

New loading screen

:fallen_leaf:(Friday) We are currently putting together a new 4.1 build for a potential PTU release later today

sc-testing-chat | Wakapedia-CIG: Just got the 30 min headsup from RQA on the ptu build

(posted at :35 past, so any minute now)

[All Backer PTU] Star Citizen Alpha 4.1 PTU 9641265 Patch Notes

This build has additional failsafe measures applied to help Align and Mine reset between runs.

Bug Fixes

  • Fixed an issue sometimes causing Wikelo’s Dialog Audio not to trigger
  • Fixed incorrect explosion damage radii on EM S1 missiles causing massively more splash damage than intended
  • Potential Fix: PU - Personal Inventory / Respawn screen / Item Recovery - User will respawn with the Prison loadout equipped after leaving Klescher Rehabilitation Facility
  • Potential Fix: PU - ATC - Simultaneous ATC hangar requests put players in a queue even though there are available physical hangars to use
  • Potential Fix: PU - AI / Respawn Screen / Actor - Users are able to revive corpses after leaving and returning to the location

Technical

  • Fixed 3 Client Crashes

Spectrum MOTD:

020 is running a 7:3 mesh test with Aberdeen and Daymar in their own territories

Spectrum MOTD:

:fallen_leaf:(Monday) We are currently putting together a new 4.1 build for a potential PTU release later today

Star Citizen Alpha 4.1 PTU 9645347 Patch Notes

Audience: All Backers

Features and Gameplay

Locations

  • Final Hathor Station Beam VFX Polish Pass

Gameplay

  • Made Further Wikelo Polaris Collector Mission Progression Updates

Core Tech

  • Further Fail-safes Applied to Hathor Alignment Terminals to help sop them getting Stuck with the Cards
  • Further BWIN Streaming Optimizations
  • /bow has been temporarily disabled for 4.1

Bug Fixes

  • Fixed an issue that caused an overcharged mineable to kill all players in the cave during Align and Mine
  • Fixed valakkar not being damaged by collisions with vehicles
  • Fixed players being able to take valakkars on a ride by driving their cars over them
  • Potential Fix: PU - Transit / Elevators / Locations - Elevator Panel is unresponsive and missing UI elements (STARC-160654)
  • Potential Fix: PU - Stanton - Missions - NPE / Tutorial - HUD objectives can be missing during Tutorial Missions, not flow blocking (STARC-161224)
  • Potential Fix: Aegis - Aegis Eclipse - PU - Vehicles/weapons - VMA shows the eclipse having weapons equipped but no weapons are present on ship after spawning (STARC-162265)
  • Potential Fix: PU - Pyro - Courier - Mission Content - Boxes are not spawning during courier missions (STARC-157576)
  • Fixed the names of the ROC and DS Ore Pods (STARC-162283)

Technical

  • Fixed 1 Client Crash
  • Fixed 3 Server Crashes

(Very very late post, here for all who want it)

Spectrum MOTD:

:fallen_leaf:(Tuesday) Are are currently putting together a new 4.1 build for a potential PTU release later today