ETF-testing-chat | Wakapedia-CIG: tentative 30 minutes but we have a client hotfix build running that we might have to wait for. Weâll see
Core Tech
- Dynamic Snow
Introducing dynamic snow to select locations where snow already exists, leveraging the same environmental systems that power dynamic rain. This means snowfall will now appear based on weather conditions. Currently snow is enabled on Stanton 4. - Ladder Improvements
Implementation of further ladder systems into Star Citizen. This update includes many new traversal mechanics to all ladders in ships and environments around the persistent universe.
This includes:- Look around while on ladder (180 degree whilst moving, 355 degree whilst stationary)
- Mid point enter/exits
- Being able to Jump off ladders while looking in a direction
- Leaning (used to dodge debris) function
- Collision (e.g. other Actor on ladder) prevents traversal up ladder
- FPS Camera required enter angle
- Ladder exit into crouch/small spaces
[Evocati PTU NDA] Star Citizen Alpha 4.3 PTU 10029568 Patch Notes
Audience: Evocati Only
Mesh Configuration: 5:5:600
Features & Gameplay
- Gameplay
- Onyx Facilities
Onyx Facilities house a new investigation mission system set in approximately 100 newly added, abandoned research locations spread throughout Stanton. While ASD has abandoned these facilities, players and mercenary NPCs alike will be exploring these derelict Associated Sciences and Development (ASD) installations to recover data, solve puzzles, and uncover the mysteries within these hazardous environments. With the release of Alpha 4.3, the first 2 wings will be available, with the third and concluding chapter to this part of the Regen Crisis arriving the following month in Alpha 4.3.1. - Initial Facility Access
Arken Mallor, a new mission giver from Hockrow Agency, tasks you with venturing into these abandoned ASD Onyx Facilities, recovering whatever research data still exists, and uncovering the true extent of ASDâs experiments into the Regen Crisis. - Delving Into the Deep Facility
Upon completion of the Phase 1 missions, four new mission tracks within the facility become available through the two open wings of the Onyx Facilities. These must be first completed in succession before becoming repeatable in any order.- Retrieve Energy Anomaly Data
- Retrieve Security Data
- Retrieve Seismic Data
- Retrieve Power Usage Data
These new mission tracks will take you through two open wings of the Onyx Facilities
- Research Labs
Discover multiple data collection points containing valuable research data and audio logs that reveal the mysterious circumstances behind the facilityâs abandonment. - Engineering
Navigate hazardous power systems and radiation zones while demonstrating careful environmental awareness and planning.
- Onyx Facilities
- Mission Distribution Tech Updates
Mission Distribution Tech Updates in 4.3 include an updated way of directing players around locations for missions that are unlimited, such as Hauling, Wikelo, and the new Onyx location missions. This system should greatly improve location spreading when many players are attempting the same missions. - Weapons and Items
- VOLT Laser Sniper âZenithâ
Introducing a powerful new weapon that combines the raw punch of a charged sniper shot with the rapid-fire precision of a marksman rifle.
The Zenith rifleâs ability to automatically charge when held gives you more flexibility in the battlefield at the cost of being audible to possible hostiles. The Zenith comes with the first optic with a built in charge and a heat tracker, as managing heat is crucial and overheating renders the weapon temporarily inoperable.
Players can test out the Zenith rifle in single weapon elimination so feedback can be easily provided.- Damage: 42.5
- Projectile velocity: 700
- Aim down sight time: 0.32
- Recoil: Low
- Optic: 4X - 8X (has charge and heat tracker)
- RPM: 492
- Mag size: 22
Charge multiplier - Ammo cost 3x
- projectile speed multiplier 2x
- damage multiplier 2x
- VOLT Shotgun
- Fixed an issue causing the VOLT shotgun to cause knockdowns unintentionally
- Additional Weapon & Item Updates
- Ammo type availability in stores has been greatly increased and balanced around all weapon shops
- VOLT Laser Sniper âZenithâ
Bug Fixes
- Potential Fix: PU - Freight Elevator / Cargo - Cargo area is present on top of Freight Elevator building and placing loose items there will cause âInternal Errorâ (STARC-174769)
- Potential Fix: PU - Freight Elevators - Multiple Locations - Non-instanced Freight Elevators wonât lower and items placed on them wonât register in the terminal if the platform is streamed out without the manager being streamed out (STARC-174707)
- Potential Fix: NDB repeaters vfx not inheriting ship velocity (STARC-174662)
- Potential Fix: PU - Missions - Medical beacon cannot be set when players are down and not available for others
- Potential Fix: PU - Resource Gathering - Missions - Resource Gathering Intro / Hauling - Contract unable to complete when there is noticeable âamount/totalâ in the contract (STARC-174557)
- Potential Fix: PU - Locations / AI - UGF - An AI does not exit Spawn Closet
- Potential Fix: MISC Starfarer - All Variants - Missions / Salvage / Hull Scrapping / Ship - Salvage Contracts - Starfarer Surface Invalid for Hull Scrapping (STARC-164091)
- Potential Fix: PU - Law - Can enter someones hangar and get trespassing warning but not get relocated (STARC-161819)
- Potential Fix: PU - Stanton / Pyro - Personal Inventory / Local Inventory / Inventory - While attempting to drop, transfer and/or equip items, thereâs a chance for it to return to the inventory where itâs from (STARC-173295)
- Potential Fix: Scimitar Torpedo Proximity causes no damage to target (STARC-171982)
- Potential Fix: MISC Freelancer MAX - PU - Vehicles/Animation/Interactions - The side door doesnât open properly when prompted by the player (STARC-168027)
- Potential Fix: Esperia Prowler ( All variants ) - PU - Vehicles - Prowler variants AR marker entry label can disappear when looking directly at the word âramp accessâ (STARC-171874)
- Potential Fix: PU - Pyro - Mission Refactor - Missions - Hauling - Red Wind Linehaul is not offering Follow-up Missions after completing a Trainee mission (STARC-145706)
- Potential Fix: Missiles bypass shields and rapidly destroy components (STARC-165777)
- Potential Fix: Tumbril Cyclone MT - PU - Vehicles / Vehicle Features / Ship Components - Unable to fire missile from Tumbril Cyclone MT (STARC-157175)
- Potential Fix: ANVL Carrack - PU - Ship - Exterior Cargo Panel Change Position After Interacting (STARC-145528)
- Potential Fix: PU - Storm Breaker - Art / Locations - Floating assets in Farro Data Centers (STARC-169765)
- Potential Fix: PU - Interdiction / Vehicles / UI - Players are able to calibrate to markers while in an interdiction field (STARC-158502)
- Potential Fix: PU - Missions / mobiGlas - Multiple missions are missing in the PU for LIVE (STARC-174919)
- Potential Fix: PU - Interdiction / Vehicles - Players can occasionally arrive at their destination when being Interdicted then ârubber bandâ back to Interdiction origin area
- Potential Fix: MISC Hull C - PU - Stanton - Resource Gathering - Haul Cargo - Mission Content - Vehicles - Some of the delivered cargo crates donât count towards the mission when using the Hull C (STARC-171839)
- Potential Fix: Origin 400i - Vehicles / Weapons - Mobiglas/VMA - Bespoke missile racks are visible for other vehicle hardpoints in the VMA
- Potential Fix: Esperia Talon Series - Vehicles / Weapons - Mobiglas/VMA - Bespoke missile racks are visible for other vehicle hardpoints in the VMA
- Potential Fix: MISC Starlancer MAX - Vehicles / Weapons - Mobiglas/VMA Bespoke missile racks are visible for other vehicle hardpoints in the VMAeapons
- Potential Fix: Aegis Redeemer - Vehicles / Weapons - Mobiglas/VMA - Bespoke missile racks are visible for other vehicle hardpoints in the VMA
- Potential Fix: PU - Resource gathering - Mission - Mission description has Corundum (Surface of ArcCorp) surface of ArcCorp is incorrect
- Potential Fix: PU - Wikelo Emporium - Mission Content - The Collector - âArmor With Horn And Stringâ mission requires the Ana Endro armor set despite it being the mission reward (STARC-174702)
- Potential Fix: PU - Interdiction / Quantum Travel / Vehicles - Cannot interdict ships that are already in Quantum Travel (STARC-174257)
- Potential Fix: Snare Event Markers do not appear (STARC-174256)
- Potential Fix: PU - Pyro - Storm Breaker - AI / Locations - Turrets are missing from the Farro Data Center locations
- Potential Fix: PU - Cargo Grid / Freight Elevator / Vehicles - Destroyed entities occupy cargo grids and can still be stored or brought up via Freight Elevator
- Potential Fix: Multivehicle - PU - Vehicles / UI - Vehicle MFD template uses incorrect default view MFDs
- Potential Fix: PU - Locations / Refineries - When collecting refinery orders of 300+ SCU the station will not be able to store them
- Potential Fix: Multivehicle - PU - Vehicles / Weapons - Unable to remove bombs, missiles/torpedoes from racks
- Potential Fix: Aegis Hammerhead - PU - Vehicles - Screen used for elevator button to cockpit is too bright
- Potential Fix: MISC Starlancer - All Variants - PU - Vehicles / UI - The âEngines Onâ toggle button doesnât change to âEngines Offâ and has placeholder text on the Inner Thought menu
- Potential Fix: PU - Stanton - Player spawns under hangar when loading in after using the Disconnect command
Technical
- Fixed 7 Client Crashes
- Fixed 2 Server Crashes
(Saturday) Due to a respawn issue we are holding to just Evocati for now while we look to see if this is hotfixable. If not, we will need to hold further waves until Monday for a full new build. Weâll let you know here if we have more updates today!
at 9:30am CDT (about 12 minutes) we will be opening up the 4.3 PTU to all backers! Time to copy your LIVE Folders to make the download time better!
(MĂĄnadagr) Our plans for today are to keep the current 4.3 PTU build active while we action on the feedback from the weekend to have a more impactful PTU release on Tuesday.
Core Tech
- General Performance Optimizations
- Further Audio Updates to help with Client Crashes (This will not fully resolve the issues but should bring it back more in line with 4.2.1 while we test potential fixes internally )
Bug Fixes
- Potential Fix: PU - Stanton - Location / ASOP Terminal - Ships cannot be claimed or expedited after they are destroyed
- Potential Fix: PU - Stanton - Onyx Facilities - Mission Content / Game Code - Hard Drive is not dispensed after downloading data
- Potential Fix: PU - Stanton - Locations / Art - Harpers Point - Player falls through planet when entering building (STARC-166924)
- Potential Fix: PU - Pyro / Pyro I - Lazarus Complex - Storm Breaker - Locations / Art - Praseodymium in the Dr. Jorritâs periodic table is 597 (STARC-171984)
- Potential Fix: PU - Stanton - Onyx Facility - Art / Locations - Floating plants in the entrance of research (STARC-176247)
- Potential Fix: PU - Stanton - Onyx Facility - Locations / Ai - NPCâs are slow to respond or will not react to combat taking place in different rooms throughout the research facilities
- Potential Fix: PU - Stanton - Onyx Facility - Locations / AI / Spawn Closet - Combat AI are cowering when they are spawned
- Potential Fix: PU - Stanton - Onyx Facility - Mission Content - ASD Medical Terminals spawn multi-tools instead of medical supplies
- Potential Fix: PU - Stanton - Onyx Facility - Onyx Facility - Art / Locations - âASDâ NPCs are spawning with incorrect loadouts
Technical
- Fixed 3 Client Crashes
- Fixed 2 Server Crashes
- Fixed a Memory Leak
[All Backer PTU] Star Citizen Alpha 4.3.0 PTU 10044061 Patch Notes
Audience: All Backers
Mesh Configuration: 7:3:600
Features & Gameplay
- Gameplay
- Onyx Facility Polish
Full Polish Pass on Mission, Location, VFX, and Audio/Music. Updated the intro audio log mission text to mention the QT limitations. Further Updates to add more ledge grabs. Tweaked entrance cover. Fixed many locations players could become stuck. Further Lighting updates to most areas. Glass collision updates.
- Onyx Facility Polish
Ships and Vehicles
-
Light Fighter Flight Tuning Changes
Following the flight tuning adjustments Heavy and Medium Fighters in 4.1.1, 4.2.0, and 4.2.1, additional updates have been included in the 4.3 release.
This patch introduces further refinements across the entire Light Fighter class.Ships Involved:
- Aegis Gladius (and variants)
- Anvil Arrow
- Anvil Hawk
- Banu Defender
- Esperia Talon (and Shrike)
- Vanduul Blade
- Aopoa Khartu-Al
- C.O. Mustang (all variants)
Speeds:
- The SCM and NAV speeds for most of the listed ships have been readjusted to introduce greater variation within the Light Fighter class.
Linear Accelerations:
- The tuning for all linear acceleration profiles across most ships in the class has been revisited to introduce more variety and expand the range of viable choices during both flight and combat.
- This pass is intended to create a more engaging and balanced environment, with each ship offering more distinct and specialized flight characteristics.
Angular Speeds:
- The overall angular speed has undergone the same treatment as linear acceleration, with the goal of increasing variety and emphasizing unique flight characteristics across the class.
Angular Accelerations:
- Angular acceleration tuning has been revisited to correct sparse issues and establish a more consistent and coherent setup across all Fighters.
As a result, ships in this class now offer improved rotational responsiveness across all directional axes.
HPs:
- Some ships have had their health pools adjusted to better align with the overall balance framework.
Other fixes:
- Engineering Weapon Modifiers: some ship received a specific Weapon Capacitor modifier to improve their weapon offensive capabilities.
- Khartu-Al Wing Tips Bug: the behavior where destroying the shipâs wing tips resulted in significantly improved flight performance has now been corrected and will no longer have a major impact on the flight profile.
- Talon Shrike Flight Controller: this ship now features a dedicated flight controller, slightly different from the original Talonâs, to ensure its flight performance aligns with its intended role and loadout.
Ladder Interaction updates have been rolled back in this build and are now targeting a future update.
Spectrum MOTD:
(Wednesday) We are currently cooking a new 4.3.0 build for a potential PTU release later today
[All Backer PTU] Star Citizen Alpha 4.3.0 PTU 10053562 Patch Notes
Audience: All Backers
Mesh Configuration: 7:3:600
Features & Gameplay
- Gameplay
- Onyx Facility Polish
- Further Onyx Facility Art, Lighting, Audio, VFX, and Performance Polish
- Extensive music system updates including combat edits, transition rules, streaming setup
- Balanced mission payouts
- Lobby & Signage: Multiple branding updates and signage fixes
- Power Hub: Scaffolding refinement, tunnel room work, lighting cleanup
- Lab Areas: Gravity room lighting polish, ship room combat lighting
- Material Updates: Rock tweaks, caustics texture improvements
- Room Closeout: Final art passes on various rooms
- Elevation Room: Visual noise cleanup, mesh count reduction, better wayfinding
- Onyx Facility Polish
Ships and Vehicles
- Ships added to shops: DRAKE Golem, MISC Fortune, Mirai Guardian, ANVIL Hornet F7CS Mk II
Core Tech
- Added Dynamic Snow to Bloom
- General Performance Optimizations
Bug Fixes
- Potential Fix: PU - Onyx Facility - Missions - Phase 1 - Party member rejoining after exiting to menu causes the âLeave Onyx Facilityâ objective to not complete after all party members have left the mission location
- Potential Fix: Geist Helmet Series - PU - Armor / UI - Dynamic Crosshair is not present with Geist Helmets (STARC-176085)
- Potential Fix: PU - Onyx Facility - Phase 2 - Mission Content / Interactable - The maintenance terminal dispenses the hard drive in a vertical position
- Potential Fix: PU - Lorville / Maria Pure of Heart - Locations / Art / Collision - The floor at the lobby of the hospital has no collision
- Potential Fix: Multi-Location - PU - Stanton - Onyx Facility - Atc / Locations - Should a player enter a non party members hangar they will be repositioned on top of the ASD facility structure (Should now teleport into Lobby)
- Potential Fix: PU - Stanton - Locations - Onyx Facility - Elevators - Research Wing Elevator internal gates do not open (STARC-176440)
- Potential Fix: PU - Orison - Missions - New Player Experience / Tutorial - The tutorial mission for Orison did not activate upon loading
Technical
- Tonightâs build contains partial fixes for audio client crashes while using ships. We are expecting some more to still occur but should be greatly reduced
- Fixed 1 Client Crash
(Thorâs Day) We are currently putting together a new 4.3.0 build for a potential PTU release later today.
[All Backer PTU] Star Citizen Alpha 4.3.0 PTU 10063469 Patch Notes
Audience: All Backers
Mesh Configuration: 7:3:600
Features & Gameplay
- Gameplay
- Onyx Facility and Mission Polish
- Changed delivery lockers for Hauling Elevators for mission item turn in.
- Further Art, Lighting, VFX, and Audio/Music Polish.
- Further mission reward and balance adjustments.
- Onyx Facility and Mission Polish
- Characters
- New Hairstyles
- Inclusion of 3 new hairstyles into character creation, including 2 short and 1 medium length style.
- New Hairstyles
Ships and Vehicles
- Light Fighter Ship Balance
- ESPERIA TALON (and Shrike)
- Updated and improved maneuverability setup.
- Increased angular speeds (Pitch).
- Improved angular acceleration (Pitch and Yaw).
- Buffed linear acceleration (Upward and Lateral).
- Cross Section emissions adjusted to enhance stealth profile.
- AEGIS GLADIUS
- Now features a single Critical Hitpoint (Body), removing the extra Nose hitpoint.
- HP values rebalanced to reflect this change.
- ANVIL HAWK
- Increased Wing HP for more durability in close-quarters combat.
- VANDUUL BLADE
- Previous capacitor buffs tuned down slightly following feedback and performance data.
- ESPERIA TALON (and Shrike)
Weapons and Items
- Volt Sniper Polish
- RPM reduced from 492 to 325.
- Adjusted recoil slightly to off-center spam shots.
- Fixed issue with missing weapons on ASD CQC enemies.
Bug Fixes
- Potential Fix: PU - Freight Elevators / Vehicles - Various vehicles can obstruct freight elevators without their physics proxies being close to them.
- Potential Fix: PU - Audio Code - Dynamic Weather - Snow uses rain SFX (STARC-176068).
- Potential Fix: PU - Onyx Facility - Locations / Missions - Players can become locked inside the Sub-Level 7 Security Room if the keycard has already been used (STARC-176076).
- Potential Fix: Blade - PU/AC - Vehicles - Weapons can be unequipped and changed; in AC once saved, default Blade weapons are not available again (STARC-175074).
- Potential Fix: PU - Onyx Facility - Audio / Locations - Specific Onyx Facilities are covered by a Water Volume causing muffled SFX (STARC-176078).
- Potential Fix: PU - Stanton - Onyx Facility - Mission Content / UI - If a player dies after arriving at the Onyx Facility, they have no Objective Marker or Destination Description to return to the mission.
- Potential Fix: Drake Caterpillar Some Variants - PU - Vehicles / Vehicle Components / Art - Resource gathering paints can be equipped but not applied to the vehicle.
Technical
- Further fixes for audio client crashes while using ships.
- Fixed 2 Client Crashes.
- Fixed 1 Server Crash.

