All waves open

for people who are following this channel via other servers: yes the all waves ptu message is about 14 hours late because it never got published to yall. the person responsible has been yelled at and it shouldnt happen again hopefully
Spectrum MOTD:
(MĂĄnadagr) We are currently putting together a new build for a potential 4.2 PTU publish later today. This build will include changes to Storm Breaker respawn points to move them from one central location inside to 5 satellite locations outside of the main facility.
Star Citizen Alpha 4.2 PTU 9824874 Patch Notes
Audience: All backers
Mesh Configuration: 5:5 - 600 Players
Features & Gameplay
- Gameplay
- Updated Radiation HUD to further reflect levels of severity
- Storm Breaker Polish
- Art, Audio Mixing, LOD, Lighting, Shuttle, and Performance Polish. Removed ability to set spawn points to Facility interior and moved them to multiple satellite locations outside the facility. Further tweaks and polish for lightning and rain effects, min / max length and min / max spawn frequency for lightning. Keep doors opened for the egg nursery room at the end of the release procedure. Added additional scientists to datalab in cafeteria and weapons testing room.
- Apex Valakkar Balance and Polish Pass
- Changed APEX Valakkar mouth to no longer provide bonus damage. (Weakspots are full damage while armored areas take vastly less damage)
- Further added Apex Valakar and location Radiation effects. The Hazards that the Valakar create will have radiation that decays over time in strength. Apex Valakar Animation and skin texture polish.
- Reduced reinforcements call time from 40 to 30 seconds
- Disabled disorientation behavior to improve fight pacing
- Increased Adult valakkar projectile damage from 25 to 40
- Improved consistency of VLK adult accuracy
- Increased Juvinile valakkar projectile damage from 9 to 15
- Increased apex valakkar explosion max radius from 10 to 20
- Increased apex valakkar explosion damage from 2.5 to 4 (explosions hit multiple body parts)
- Increased apex valakkar projectile damage from 5 to 20
- Increased health of valakkar adult from 350 to 475
- Disabled being able to stun adult and juvenile Valakkars
- Locations
- Adjusting rain volume density on Hurston and Arccorp
- Enabled Dynamic Rain on Pyro IV
Ships and Vehicles
- Missile and Torpedo Balance Updates
- Across the board, missiles and torpedoes have been readjusted to increase minimum lock ranges and lock timers, added a minimum activation distance for torpedoes (~1500m), decreased min/max explosion radius on hit, and increased health.
Weapons and Items
- VOLT Shotgun Audio Polish
Core Tech
- Removed ability to disable clouds completely from the user.cfg
- Extended puddle draw distances
- 3d Comms Notification Polish
Bug Fixes
- Potential Fix: Explosive Ordnance - Missiles - CS missiles canât be spoofed with CMs
- Potential Fix: PU - Stanton - Wikeloâs Emporium - The Collector - Missions - The Volt SMG Navy skin mission has the incorrect amount for Ace Helmets required
- Potential Fix: PU - Pyro - Storm Breaker - Locations / VFX - Rain VFX can be seen inside research labs at the Specimen Cache Door
- Potential Fix: PU - Stanton - Wikeloâs Emporium - The Collector - Missions - The âNeed Ore. Will give Gunsâ mission requires the incorrect mineral
- Potential Fix: Mirai Guardian MX - Vehicles / Weapons - Mobiglas/VMA - Bespoke missile racks are visible for other vehicle hardpoints in the VMA
- Potential Fix: Anvil Lightning F8C - Vehicles / Weapons - Mobiglas/VMA - Bespoke missile racks are visible for other vehicle hardpoints in the VMA
- Potential Fix: PU - Shopping / UI / Locations - Armor - Stirling Exploration Suit - Unable to purchase the Stirling Exploration Suit on Shopping kiosks (STARC-170602)
- Potential Fix: PU - Hunt the Polaris - Missions / mobiGlas - Fleet week 2025 missions are still showing in the mobiGlas in 4.2.0 (STARC-170465)
- Potential Fix: PU - Pyro - Storm Breaker - Mission Content / Exploit - Valakkar Egg can be taken from the nursery with a tractor beam skipping the egg procedure (STARC-169639)
- Potential Fix: PU - Pyro IV - Farro Data Center IV - Locations - Farro airlock asphyxiates player (STARC-168893)
- Potential Fix: AEGIS Idris ALL Variants - PU - Vehicles / Art / Lighting - Idris Donât Have Exterior Lights (STARC-168380)
- Potential Fix: AEGIS Idris-P - PU - Vehicles - Idris shield holes (STARC-168367)
- Potential Fix: Pyro - Locations / Data Centers - Clothing - Lab coat does not allow players to store key cards (STARC-169028)
- Potential Fix: Anvil C8X Pisces Expedition - PU - Vehicles / Vehicle Balance / Vehicle Components - Flight blades are only changing vehicle accelerations
Technical
- Fixed 2 Client Crashes
- Fixed 3 Server Crash
Spectrum MOTD:
**
(Tysdagr) We are currently putting together a new 4.2 build for a potential PTU release later today. **
[All Backer PTU] Star Citizen Alpha 4.2 PTU 9828054 Patch Notes
Audience: All Backers
Mesh Configuration: 5:5 - 600 Players
Features & Gameplay
- Gameplay
- Tritium Trade Base Price Increase
- Storm Breaker Polish
Unconscious Actors will no longer be detected by Loadout Scanners. Further Pylon Sequence VFX and Lighting Updates. Facility Art and Collision Polish Pass. Removed shuttle doors and used air shield entrances. Adapted entrance dock to adjust for new setup. Added Cover Structures between Infirmary Buildings and Main Facility. More aggressive cleanup of dead Valakkar. reduce the number of the AI reinforcement in the data lab (Interior). Added Kopion around pillar. Updating Autospawn settings for DataLab. Unifying Min/Max spawns to remove randomness in number of NPCs spawning throughout facility. Adjusting storm distortion volumes to fix the natural QT spline approaches from causing distortion. - Apex Valakkar Balance and Polish Pass
Added animation events to new submerge and emerge animations. âRoarâ and Weakpoint VFX and Audio Polish. Apex Hazard area polish / weakspot impact effect polish / slam polish. Adding some polish to the sweeping projectile attack. Valk Pearls - Updating Master Records, and Added Ability to Store Valakkar Pearls. Updated Cargo Grid Volumes for Valakkar Fangs.
- Locations
- Added Bigger Cloud Formations to Pyro IV
Ships and Vehicles
- Greatly Improved Torpedo Tracking Capabilities
- Increased Idris alpha damage to meet S7 damage weapon standards 2306 to 6750
- Moderate Prowler health, damage reduction, and Critical Damage Threshold Increases
- ATLS IKTI: Visor Reflection Polish. Updated IKTI Category and made Weapon able to be Tractor Beamed off.
Core Tech
- Server Performance Optimizations
- Refactored of how we handle cleanup/lifetime of entities spawned by mission location modules to allow better handling after DGS crash recovery
Bug Fixes
- Fixed an issue causing clouds and storms to be missing from the PU
- Potential Fix: PU - Storm Breaker - Creatures / Mission Content - Apex Valakkar projectile attack does not cause any damage to player
- Potential Fix: PU - Wikelo Mods - Missions / UI - Collection - Wikelo ATLS Missions are missing information in the contracts (STARC-170248)
- Potential Fix: ARGO ATLS GEO IKTI - PU - Mounts / Vehicles / Weapons - Med pen rack on ARGO IKTI will not deploy
- Potential Fix: ARGO_ATLS - PU - Vehicles / Mounts / UI / ASOP / Fleet Manager - ARGO ATLS IKTI Geo and ARGO ATLS IKTI have placeholder text
- Potential Fix: AEGIS Idris-P - PU - Vehicles / Ship Weapons - Turrets - The Idris-P has Idris-Mâs Size 7 bow turrets (STARC-170625)
- Potential Fix: PU - Pyro - Storm Breaker - Locations / Audio - Rain SFX can be heard inside research labs
- Potential Fix: PU - Storm Breaker - Locations / Design / Interactions - Players can become locked in the egg room at the Lazarus Complex when interacting with the egg chamber (STARC-169572)
- Potential Fix: PU - Pyro - Radiation / UI - Radiation widget is shown as 999/999 when the player comes into contact with any amount of radiation
- Potential Fix: PU - Storm Breaker - Lazarus Complex / Farro Data Center - Locations / Collision - Actors can clip through the floor at Entrance 04 (STARC-170025)
Technical
- Fixed 6 Client Crashes
- Fixed 1 Server Crash
- Fixed 1 Deadlock
Spectrum MOTD:
(Ăðinsdagr) We are currently preparing a new 4.2 build for a potential PTU release later today.
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[All Backer PTU] Star Citizen Alpha 4.2 PTU 9831127 Patch Notes
Audience: All Backers
Mesh Configuration: 5:5 - 600 Players
Features & Gameplay
- Gameplay
- Storm Breaker and ASD Location Polish
- Further FPS AI Storm Breaker Facility
- Navmesh Improvements to help with navigation including in and out of spawn closets and obstacle avoidance. Adjusted ASD Shuttle Navigation Splines and Air Shield Shader. Further Lazarus Complex exterior cover polish. Fine-tuned transition rules for Worm Combat Music and created a sub-mix change on the playlists for Storm and the tracks for the Valakkar. Further Storm Breaker Density Manager Optimizations for AI corpse and abandoned vehicle cleanup at ASD Locations. (Vehicles in the area that are abandoned will be cleaned up after 2 hours).
- Apex Valakkar Polish
- Apex Valakkar Weakspot Spash VFX Polish.
- Radiation Polish
- Radiation Now displays rounded values for Env. Emission, Suit Protection, and Total Radiation.
- Wikelo Collection Polish
- Updated Wikelo Recipe and Favors Menus with Mercenary Scrip, Council Scrip, and Caranite. Added back in the ship battle favor conversions.
Ships and Vehicles
- Added Behring CST-313 Castillo Bomb Rack to PU Shops (Centermass ect.)
- Slightly Reduced ARGO ATLS GEO IKTI Landing Dust Effect
Weapons and Items
- Volt Shotgun VFX Polish to make Impacts more Impactful
Core Tech
- Further Server Performance Optimizations
Bug Fixes
- Potential Fix: PU - Stanton - Locations - Klescher Rehabilitation Facility - Mining / Inventory - Players are unable to store mined Ore into their inventory properly and Ore will be dropped to the ground after attempting to be stored
- Potential Fix: PU - Pyro - Storm Breaker - VFX / Visor - Rain droplets are present on the screen in third person when inside the research facilities
- Potential Fix: PU - Comms Notifications - Graphics / UI - 3D comms call has no shadows rendering
- Potential Fix: PU - Pyro - Storm Breaker / Collector / Creatures / Mining - Irradiated Apex - Some Apex Valakkar limpets (Pearls) will vanish when they are successfully fractured (STARC-170609)
- Potential Fix: PU - Pyro - Storm Breaker - Mission Content / Exploit - Valakkar Egg can be taken from the nursery with a tractor beam skipping the egg procedure (STARC-169639)
- Potential Fix: PU - Stanton - Landing Zone (LZ) - Area18 - Locations / Design - There is no restricted flight zones set up around Area 18 (STARC-166057)
- Potential Fix: PU - Pyro IV - Farro Data Center IV - Locations - Farro airlock asphyxiates player (STARC-168893)
- Potential Fix: PU - Pyro - Storm Breaker - Locations - Players can use the tractor beam to insert the egg into the Pylon before the cooldown timer is up
- Potential Fix: PU - Pyro / Pyro I - Storm Breaker - Lazarus Complex - Exploit - Tractor Beam can clip through the door and grab the ATLS IKTI (STARC-169565)
- Potential Fix: ARGO ATLS All Variants - PU - Mounts / Physics - ATLS suit will not move when operated by the player while it is attached to any cargo grid (STARC-169608)
- Potential Fix: PU - Freight Elevators - UI / Locations - Cannot fill freight elevator to full capacity with commodity crates (STARC-168922)
- Potential Fix: PU - Stanton - Landing Zone (LZ) - New Babbage - Freight Elevators - Design / Locations / Physics - Cargo overlaps other crates and spawns outside the cargo grid when a fully loaded freight elevator retrieves it from the warehouse
- Potential Fix: Pu - Stanton - Wikeloâs Emporium - The Collector - Locations / Collision - There is no collision on the bridge railing
- Potential Fix: PU - Pyro - Radiation / UI - Widgets for body and suit radiation begin to flash red at the incorrect values
- Potential Fix: PU - Locations / UI / Shopping Kiosk - Delivery location when purchasing any item is missing if the Player doesnât change the location in the drop down
- Potential Fix: PU - Pyro / Locations - Ruin Station - Hangar doors open but another wall/set of doors with partial collision prevents exit (STARC-148211)
- Potential Fix: PU - Pyro - Pyro 1 - Storm Breaker - Lazarus Research Laboratory - Locations / Design - Multiple areas of the research lab exterior are missing markup required to make them visible to the player on the minimap
- Potential Fix: PU - Actor - Actor Status - Medical / Consumables - OxyPen only refills oxygen by a small percentage or none at all
- Potential Fix: PU - Creatures - Irradiated Kopion - Kopion plays attack animations but does no damage to player
- Potential Fix: PU - Storm Breaker - Locations / Design / Interactions - Security doors lack their inner UI and prompt if door hasnât been used to enter the Data Processing room
Technical
- Fixed 1 Client Crash
- Fixed 2 Server Crashes
patch pushed, you dont get the gif this time because discord is a terrible platform and refused to embed it
Honestly just a skill issue tbh



