#sc-patch-notes

Wakapedia-CIG: :space_invader: The 3.24 cargo/personal hangar build for Evocati today ran into some unrecoverable server deadlocks that would have made the build about as bad as yesterday’s tech-preview build. We are holding off on a publish until the issue is resolved which will most likely be by Monday

(Monday) We have found the causes of the server deadlocks in the 3.24 stream and have started cooking a build to test this internally with the fixes. This will not make it into Evocati’s hands today but will discuss tomorrow if this fixes take.

Wakapedia-CIG: The deadlock was caused randomly after a player leaves the shard so it would have been only lasted a few minutes on PTU. Hopefully this build holds through the Live QA team testing tonight so we can get something viable for tomorrow!

Wakapedia-CIG: That would be an expensive few minutes of a test lol. Hopefully these fixes are good and we’ll know tonight

Spectrum MOTD:

(Tuesday) We are currently building a new 3.24 build for a potential Evocati publish later today

Wakapedia-CIG: Things are looking good so far but we’ll see after the Live qa assessment here in a bit

Wakapedia-CIG: We aren’t intending on making this a timed test tonight so should continue to stay up unless something breaks the build enough that it invalidates the PTU testing

Wakapedia-CIG: We are going to get a build out tonight but unfortunately we are going to have to put a 10pm (CST?) cutoff tonight on this one with the caveat we might take it down sooner. It might be a rough one.

“not a memory leak, just crashy”

[Evocati PTU] Star Citizen Alpha 3.24.0 PTU.9221646 Patch Notes

Audience: Evocati

Testing/Feedback Focus

  • Personal & Instanced Hangars
  • Freight Elevators
  • Storage Access
  • Hover Trolleys
  • Hangar Decorations

Not Ready for Testing/Feedback

  • Cargo Hauling Missions
  • Cargo Commodity Rebalance
  • Dynamic Event: Blockade Runner

Features and Gameplay

Gameplay

  • Personal & Instanced Hangars
  • Freight Elevators
  • Commodity Kiosk Updates
  • Storage Access
  • Hover Trolleys
  • Hangar Decorations
  • Added ESP Dampening Strength Modifiers to Game Settings Tab
  • mobiGlas Contract App UI Polish

Ships and Vehicles

  • Made Further Minor Flight Controller Tuning Changes to most ships for Afterburn and SCM Speeds
  • Increased RSI Mantis Engine Attachment Health
  • Reduced RSI Mantis Emissions
  • Greatly Increased the Health on All Ship Gimbal Sizes

Technical

  • Fixed 4 Client Crashes
  • Fixed 3 Server Crashes
  • Fixed 2 Vulkan Specific Client Crashes

@GeneralNews

(Waka’s Day) Early Soulcrush! We aren’t going to put out a new 3.24 PTU build today. Team is focusing on the large amount of data gathered from logging and issue council reports from yesterday’s Evocati build and we are hoping to have a noticeably better build for Thursday!

Spectrum MOTD:

(Thursday) We are currently cooking a new 3.24 build for a possible Evocati publish later today. If all goes well this build will continue to stay up on PTU.

Wakapedia-CIG:

I don’t have news on further waves just yet but we’ll most likely need till next week before moving from Evocati and into further waves

[Evocati PTU] Star Citizen Alpha 3.24.0 PTU.9228584 Patch Notes

Audience: Evocati

Testing/Feedback Focus

  • Personal & Instanced Hangars
  • Freight Elevators
  • Storage Access
  • Hover Trolleys
  • Hangar Decorations

Not Ready for Testing/Feedback

  • Cargo Hauling Missions
  • Cargo Commodity Rebalance
  • Dynamic Event: Blockade Runner

Features and Gameplay

Gameplay

  • Added Carry lowered FPS weapon keybind (ALT + R)
  • Updated Inventory Container Icons

Ships and Vehicles

  • Increased Overall Spread Values for Vehicle Cannons
  • Reduced Vehicle Laser Damage by 10%

Core Tech

  • Vulkan Performance - Reuse the GPUBuffer, instead of re-creating them to improve performance and memory fragmentation

Bug Fixes

  • Fixed - PU - Disconnection Error - 30009 - Players are disconnected while loading into PU - cause=30009 reason="Remote Disconnect - Location Resolution Request failed for ‘ResolvePlayerLocation’ (STARC-118520)
  • Fixed - PU - Network - After rejoining the Persistent Universe, SFPS and Authority will be locked to “0” within the client
  • Fixed - PU - Locations / Vehicles / VMS - Options for repair, refuel and restock are unavailable throughout PU (STARC-96125)
  • Fixed - PU - Stanton - Law System / Personal Hangars - Players receive trespassing message when returning to Instanced Hangars (STARC-118494)
  • Fixed - PU - Stanton - Locations / Actor - Interaction - Quitting the client can break the “Exit” bed interaction (STARC-118511)
  • Fixed - PU - Freight Elevators / Personal Hangars - Hangar Decorations / Interactions - Using certain chair decorations will break the player’s character and account state irrecoverably
  • Fixed - PU - Stanton - Locations - Personal Hangars / Art - Aeroview cargo elevator has Z fighting on either side of the ceiling and floor
  • Fixed - PU - mobiGlas - Comms Link - UI - Cannot enter text in chat for app (STARC-103652)

Technical

  • Fixed 8 Client Crashes
  • Fixed 4 Server Crashes

@GeneralNews

Spectrum MOTD:

(Friday) We are currently not intending on a new PTU build release today and are going to be taking down the 3.24 Evocati PTU build in about an hour for the weekend with the intention of having a much more stable build by Monday

Spectrum MOTD:

:joystick:(MĂĄnadagr) We are currently putting together a new 3.24 build for release to Evocati later today

Star Citizen Alpha 3.24.0 PTU.9235725 Patch Notes

Audience: Evocati

Features and Gameplay

Gameplay

  • Master Modes Atmo Flight Controller Re-tuning
  • Made slight atmospheric flight controller re-tunings for Valkyrie, Raft, Spirit A1/C1, Star Runner, Starfighter, Starlifter and Variants, Buccaneer, Caterpillar, Starfarer, and Cutlass & Varriants
  • Soft Death Breaching Polish
  • Set default breach amount for exterior doors to 100% during soft death. Fixed up Cutlass, Freelancer, and Constellation breach amounts.
  • Added Mission Item Filters to Freight Elevator Management

Ships and Vehicles

  • Reduced the Esperia Prowler’s Emissions to make it more in line as a Stealth Dropship

Bug fixes

  • Fixed - PU - Stanton - Landing Zone (LZ) / Distribution Center (DC) - Art / Locations - External elevator doors are failing to open when elevators carrying players arrive at persistent hangars within the PU
  • Fixed - Multivehicle - PU - Vehicles / Physics / Transit / Locations - Stanton - Instanced Hangars - Players transitioning from a vehicle transit carriage to instanced hangar floor will instead transfer to planet physics grid and fall through surface
  • Fixed - Stanton - Shopping / Selling - Commodity Kiosks - Wallet/aUEC is not updating when purchasing cargo
  • Fixed - PU - Locations / Storage Access - Hospital Storage Access Kiosks do not access local inventory
  • Fixed - PU - Location - PersonalHangars/Elevators - No interaction for hangar elevators after server crash recovery (STARC-118565)
  • Fixed - PU - Stanton - Locations / Actor - Interaction - Quitting the client can break the “Exit” bed interaction
  • Fixed - PU - Stanton - Locations - Orison - Performance - Client framerate drops massively causing client to stall briefly during shuttle ride from Orison to August Dunlow Spaceport
  • Fixed - PU - Log Spam - Physics / Locations - Instanced Hangars - When visiting and using instanced hangars in Stanton, there are an extreme number of physics performance warning trace logs about hangar assets that spam the client game log (STARC-118629)
  • Fixed the Vanguard max speeds being much higher than the intended 1111m/s
  • Fixed - Greycat Industrial ROC - Vehicles - Physics - ROC cannot climb Hills (STARC-85625)

Technical

  • Fixed 4 Client Crashes
  • Fixed 6 Server Crashes

@GeneralNews

Spectrum MOTD:

(Tuesday) We are currently waiting for some more updates to be checked in but if we get those soon we are intending to publish a new 3.24 build to Evocati later today

[Evocati PTU] Star Citizen Alpha 3.24.0 PTU.9236885 Patch Notes

Audience: Evocati

Features and Gameplay

Gameplay

  • Master Modes Atmo Flight Controller Retuning

  • Made further atmospheric flight controller re-tunings for Valkyrie, Raft, Spirit A1/C1, Star Runner, Starfighter, Starlifter and Variants, Buccaneer, Caterpillar, Starfarer, and Cutlass & Varriants. Made additional aerodynamic updates to Eclipse, Gladius, Hammerhead, Reclaimer, Redeemer, and Avenger Stalker to enable these ships to yaw more in atmo.

  • Ship Cockpit Camera Polish

  • Ship 3rd Person Camera Updated with smoother vibration, along with the same affect changes applied to cockpit to reduce HUD movement.

Bug Fixes

  • Fixed an issue causing FPS AI to target and fire at players through buildings instead of attempting to gain Line of Sight
  • Fixed - Origin 400i - PU - Vehicles / Art - The maneuvering thrusters on the 400i are rotated perpendicular to their intended position (STARC-107815)
  • Fixed - PU - Kiosk - Storage Access / Inventory - If a player force closes / disconnects the game client while taking out/withdrawing items from storage, the items will be lost that were being withdrawn (STARC-118540)
  • Fixed - PU - Stanton - Landing Zone (LZ) / Distribution Center (DC) - Art / Locations - External elevator doors are failing to open when elevators carrying players arrive at persistent hangars within the PU
  • Fixed - PU - Stanton - UI - Oversized active Armistice Zone icon (STARC-108910)
  • Fixed - PU - Stanton - Locations / Actor - Interaction - Quitting the client can break the “Exit” bed interaction (STARC-118511)
  • Fixed - PU - Stanton - Locations / ASOP / Fleet Manager / ATC - Players cannot retrieve ships from ASOP terminals at Orison, Seraphim or New Babbage.
  • Fixed - PU - Locations / UI / Transit - Personal Hangar destination changes when elevator is called by another player (STARC-118504)

Technical

  • Fixed 1 Client Crash
  • Fixed 5 Server Crashes

@GeneralNews