This Week in Star Citizen:
TUESDAY, APRIL 14
- April 2026 Monthly Bundle Comm-Link
THURSDAY, APRIL 16
- Star Citizen Live: Inventory & Crafting Update (twitch.tv/starcitizen)
FRIDAY, APRIL 17
- RSI Weekly Newsletter
TUESDAY, APRIL 14
THURSDAY, APRIL 16
FRIDAY, APRIL 17
Whether these return at more modern sums or not at all is uncertain, UEC selling was intended to be a monetization avenue for the finished game when these were made. The timing is noteworthy to go along with the removal of legacy Sq42 packages from buybacks.
Stand strong against the worst of the ‘verse with this ‘HighSec’ armor, weapon, and ship paint bundle, featuring a sleek grey and carbon fiber colorway with red and white accents. Includes the Kilgore & Poole Monde heavy armor with backpack, Gemini A03 sniper rifle, and a paint for the Kruger Wolf series.
The Monde armor provides battle-ready protection with a next-class comfort system and specialized flex-point joints, while the Gemini A03 delivers an impressive rate of fire for a sniper rifle, sacrificing accuracy for urgency when successive shots are required.
This could be connected to the shift around Sq42 packages (making it clearer that these will be permanently lost), or a wider change to buybacks CIG is rolling out.
Either which way, be careful until we have more clarity around what is causing this - do not rely on using buybacks as ‘storage’
Anvil Aerospace’s Portfolio has been updated with this line at the bottom, which would indicate the BattleCruiser to be constructed by Anvil Aerospace
What’s new in this release:
We’ve added a disk space check to the download flow. Before your download or update kicks off, the Launcher will now check how much space is needed and compare it against what’s available on your disk.
No new show next week, recording beginning for the big ship showcase through May
Ironclad in 4.8 confirmed
For more than a decade, Star Citizen has supported the flexibility to melt, buy back, and adjust pledges as the project evolved.
The Buy Back system was introduced as a support tool to help handle the number of tickets we used to receive asking to undo an unintended melt. Over time, it evolved into a service the community has also used to manage fleets.
We have always cautioned that once a ship is melted, it is not guaranteed that it can be bought back as circumstances change, for instance when something is permanently removed from the store or part of a promotional bundle. The buyback queue should not be used to park ships and bundles at their original prices for future use or for profit on the grey market years down the road.
Recently, we made a change to disable buybacks for Squadron 42. This was intentional and addresses something the system wasn’t intended to support. Squadron 42 was offered in a variety of ways in the early days, but it was always meant to stand on its own as an independent AAA experience. It was removed from the store several years ago, both as standalone and in packages, and buybacks were never intended to work around that.
We’ve also seen some confusion over the last few days from messaging that suggested broader buyback restrictions for Star Citizen. This was caused by a caching issue that displayed an incorrect error message for some. It did not actually restrict any buybacks, and a fix has already been deployed.
As preparations for Squadron 42’s release continue in the background, we’ll keep taking a closer look at systems like buybacks and share more as we have updates.
WEDNESDAY, APRIL 22, 2026
FRIDAY, APRIL 24, 2026
SATURDAY, APRIL 25, 2026
SUNDAY, APRIL 26, 2026
Note : “We’re also preparing a new Tech Preview build featuring Instancing in the coming days.”
Introducing a second pack of missions to Nyx, featuring hauling, combat, and salvage gameplay opportunities.
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Implementing the long-awaited crossbow, featuring a devastating, shattering bolt and harsh projectile drop, the UltiFlex “Novia” Crossbow rewards skilled aim with immense power. Its near-silent firing mechanism lets you strike quietly and gain the upper hand on your foes.
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Updating visual material and texture for the following weapons and equipment: Deadrig Shotgun + Kastak Arms: Custodian, Ravager, Scalpel, Coda, Devastator.
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Implementing the “Tailwind” Flight Suit in the persistent universe.
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Adding the ability for players to save and claim vehicle loadouts via the ASOP Terminals. Claimed vehicles and their components will now be bricked after some time. Includes a major refactor of the Entitlement Service and extension of the Item Imprint system to ensure player owned vehicles persist reliably.
This card has been set to Tentative.