#sc-news

PU Monthly Report November-December 2024

AI (Tech):

  • AI Tech spent the last two months making performance improvements to AI systems and progressing with new features.
  • The StarScript design tool received numerous updates, it also has a modern UI and better functionality for debugging behaviors.
  • Multiple improvements were made to the ‘tactical point system’ to provide faster results when searching for usables, cover, or points on the navigation mesh with less impact on the frame-time budget.

Animation:

  • The Animation team create player-interaction animations for hacking and door panels.
  • They also worked on various creature animations for the kopion, Quasi grazer, and Valakaar, and prepped for upcoming creatures.

Art (Characters):

  • The Character Art team supported StarWear art debt and fixed bugs for the live releases.
  • Currently working on two new armors alongside upcoming armor variants.

Art (Ships):

  • The Ship Art team spent the end of 2024 putting the finishing touches on upcoming vehicles that will be revealed or released this year.
  • Alongside unannounced vehicles, several upcoming vehicles progressed through the white and greybox stages, including the Consolidated Outland Pioneer, Drake Ironclad, Anvil Paladin, MISC Starlancer TAC, Argo CSV-FM, and RSI Apollo and Perseus.

Core Gameplay:

  • Work was done in support of an upcoming ship, fixing quality-of life issues with personal hangar and freight elevators, and a lot of bug fixing.

Economy:

  • Vehicle repair costs were rebalanced taking into account the new prices for components and commodities. For example, repairing a ship’s hull should now be a lot cheaper than replacing missing components.

Graphics, VFX Programming & Planet Tech:

  • The team finalized internal support for Vulkan and rolled it out as the default renderer for developers. This includes many stability improvements alongside multi-threading improvements to increase CPU performance on multi-core machines. These improvements are in the main branch, so they will reach the PU when the next major pull of the main code branch takes place.
  • R&D for global illumination, reflections, and Planet Tech v5 all progressed and will continue at full pace now that the team’s work on Alpha 4.0 is complete.

Mission Design:

  • Mission Design kicked off new content planned for 2025, more of which will be shared in the coming months.

R&D:

  • The R&D team continued to finalize the core system components for the first version of dynamic weather.
  • Similar controls were added for lightning and the quality of lightning event locations extracted from the weather map was improved.
  • Volumetric cloud shadow rendering was stabilized to further improve occasional stepping artifacts when the camera moved, especially with the sun at low angles above the horizon.

@GeneralNews

Squadron 42 Newsletter Contest

Welcome to the ‘Squadron 42 Newsletter Contest’

To celebrate the debut of our revamped Squadron 42 Newsletter, we’re challenging you to unleash your in-game creativity by submitting stunning screenshots of your Star Citizen character in action, dressed in their finest UEE attire and embodying the true spirit of a Citizen of the Empire

Prize:

A page of sheet music from the Squadron 42 score, used in the official soundtrack recording sessions performed at Abbey Road Studios, London, and signed by Chris Roberts.

Squadron 42 January Spotlight - Echoes of the 'verse

Last summer, we embarked on our most ambitious musical project to date, bringing

Geoff Zanelli’s expansive Squadron 42 soundtrack to life. Under the baton of orchestrator and conductor Oscar Senén, six days of recording at Abbey Road Studios produced 2.5 hours of incredible music, which many of you heard during the CitizenCon 2954 Gameplay Reveal, with more to come!

The ensemble:

  • 96-piece orchestra
  • 40-piece choir (London Voices)
  • 6 bagpipes (yes, real bagpipes!)
  • 131 tracks recorded
  • 64 minutes recorded
  • 75+ microphones
  • 6,000+ bars of music
  • 24,000+ pages of sheet music

Before and After

Take a look at the evolution of music in Squadron 42, from digitally created sounds to the rich tones of a real orchestra.

Symphony in your pocket

We’re bringing the symphony to your pocket – now you can answer the call with the sound of a space-faring adventure. Because nothing says Monday morning work calls quite like an epic dose of bagpipes.

Mission ready wallpapers

Ready to add some Squadron 42 flair to your devices? Enjoy two new wallpapers, available in multiple formats.

Exclusive sticker set

Show your allegiance to the fleet with the exclusive “I Fly Navy” sticker set, available only to Squadron 42 Newsletter Subscribers. This limited-run trio comes in varying sizes, perfect for your phone, battle station, or even your starship (or, you know, your car). A bold statement for those who dare to fly.

Website is broken but you can pledge for Sq42 stickers

The video of the OST recording @GeneralNews

Squadron_42-_Echoes_of_the_Verse.mkv

.mp4 version

Squadron_42-_Echoes_of_the_Verse.mov

Ryan Enright (Henry Cavill) wallpaper in 4K

The two ringtones

OpeningCine_-_Ringtone_Version.wav

TorpedoRun_-_Ringtone_Version.wav

UEE Hymn Lyrics

Echoes of the Verse video is back online

Sneak peek of the week:

LUNAR NEW YEAR 2025

Quote: It’ll bring you good fortune.

This Tuesday in Star Citizen:

  • **Tuesday: ** Red Festival 2955 + new short form monthly series <:Youtube:884999004734259251> Behind the Ships

Save Stanton Ch.2 - Fight for Pyro

Completing Fight for Pyro will reward you with an exclusive in-game Ripper SMG.

If you have previously completed Save Stanton (Chapter 1) as well as Fight for Pyro (Chapter 2), you will also receive a set of faction-specific ship liveries at the conclusion of the event for the:

  • Anvil C8R Pisces
  • Anvil Carrack
  • Drake Cutter
  • RSI Zeus Mk II

Concierge paint

Fortune price in USD (no tax)

Lunar New Year 2955

Referral Bonus:

Refer a friend between January 28 and February 17 to unlock the following:

  • Drake Dragonfly with Coalfire paint

Freefly:

Free Fly to pilot the following classic ships

  • Consolidated Outland Nomad
  • RSI Constellation Taurus
  • Anvil Carrack
  • Drake Cutter
  • Drake Cutlass Black.

Arena Commander Takeover:

Try your luck (and your opponent’s) in Arena Commander’s Kill Collector mode. If you place first, you’ll earn a new Spectrum badge to add to your collection.

Red Pig Envelope Hunt:

Be on the lookout for red envelopes hidden throughout Stanton. If you’re lucky enough to find some, exchange them for credits and even receive your own 2955 Year of the Pig envelope, a symbol of good fortune.

MISC Fortune Q&A

What is the quantum-fuel capacity of the Fortune, and how does it compare to the Vulture?

  • The MISC Fortune shares its fuel capacity with the Prospector series, as both ships utilize a similar hull and framework. When compared to the Drake Vulture, the Fortune boasts a larger quantum-fuel-storage capacity, enabling extended ranges for salvaging operations.

Currently, the Vulture can hold up to 39 SCU of salvage in its internal cargo. What is the maximum SCU capacity of the Fortune, including buffer?

  • From internal testing, we found that an additional 18 SCU can be placed in an unsecured manner within the ship itself. This is in addition to the 12 SCU external cargo grids, the small 4 SCU grid on the rear cargo lift, and the filler station’s internal buffer, which is currently 13 SCU.

Can the Fortune perform Structural Salvage?

  • The Fortune can perform Fracture and Structural Salvage, which is helped by its salvage whiskers. However, due to having a single salvage head, it does not have access to alternate scraping modes.

How does salvage gameplay differ between the Vulture and Fortune? What are the unique advantages of using a Fortune over a Vulture?

  • Thanks to its automatically loading side cargo grids, the Fortune emphasizes convenience over salvage speed. Without an Abrade salvage head by default, it will hull scrape at a lower rate than the Vulture.

Lunar New Year 2955 - Free gift

Citizens can pick up the Red Festival Envelope Display during the Red Festival event as a celebratory gift.

Oh yeah, with regards to the Fight for Pyro event:

If you have previously completed Save Stanton (Chapter 1) as well as Fight for Pyro (Chapter 2), you will also receive a set of faction-specific ship liveries at the conclusion of the event for the:

Anvil C8R Pisces
Anvil Carrack
Drake Cutter
RSI Zeus Mk II

These were mentioned here before.



Sneak peek of the week:

Quote: The night’s uncertainties.