Roberts Space Industries’ newly detailed Galaxy is being positioned as a large, modular multi-crew ship for Star Citizen, with cargo hauling and medical support set to be its first major roles.
Designed for a civilian crew of up to six on extended missions, the Galaxy combines a replaceable central module with habitation space and a rear afterdeck/hangar intended for smaller craft, cargo and support operations. RSI has said the hangar can hold an XXS-class ship while retaining two 32-SCU cargo grids, or 64 SCU, in that area.
The initial module lineup is expected to include cargo and medical configurations. Community coverage has reported that the cargo module will hold 656 SCU, an increase from an earlier 512-SCU plan, and will add tractor-beam rails and a cargo elevator. Other coverage has cited different cargo figures, so the final specification remains unclear from the available material.
The medical module is expected to turn the ship into a mobile treatment platform with multiple medical beds and room for medical vehicles. A refinery module and a base-building module are planned for later, tied to the arrival of the gameplay systems they require.
The Galaxy’s modular bay will remain a traversable enclosed space when no module is installed, according to RSI, though cargo placed there would not receive the protections of secured cargo. Modules must be changed at an appropriate service location with the ship present, rather than swapped during an operation. They also cannot be detached and used as independent planetary bases because they rely on the Galaxy for power and cooling.
Its armament has become a point of debate in the community. Several videos have highlighted reports that the pilot can control six size-5 weapons, while RSI’s previously published Q&A states that the pilot controls missiles and crew operate the turrets. One commentator also argued that a reported allocation of four weapon-power points would make sustained use of energy weapons difficult despite the ship’s six size-5 mounts, potentially pushing players toward ballistic loadouts. Those assessments are community analysis, not confirmed final balancing details; RSI has said components and shield loadouts remain part of a broader rework.
The ship’s extensive capabilities have also prompted discussion of its eventual price. One video estimated a price of about $430, but that figure is speculative and no confirmed price is established in the supplied information.
For now, the Galaxy’s appeal rests on its ability to shift between cargo, medical and later industrial or construction roles, while retaining a rear hangar and living space for longer deployments. How well that flexibility works in practice will depend on final module specifications, crew requirements and the still-evolving combat balance.
Sources
Internal sources
- Star Citizen | Behind the Ships: RSI Galaxy
- Star Citizen Road to IAE 2956 | Talking Galaxy
- STAR CITIZEN | Spectrum on FIRE over the RSI Galaxy Guns

- The RSI Galaxy Is WAY More Capable Than I Expected | First Reveal Reaction
- MAJOR PROBLEM already spotted in RSI GALAXY [Star Citizen]
- Star Citizen’s RSI Galaxy Is Bigger & Better Than We Thought!
- RSI Galaxy Revealed, Banu Merchantman in Dev, & Alpha 5.0 First Look | Tuesday Newsday
- Star Citizen Is Raising the Ship’s Price! BUY BEFORE NOV 19, 2026
External sources
- Q&A: RSI Galaxy
- RSI Galaxy Launch Details: 720 SCU, Eight Medical Beds and Pilot Guns
- Star Citizen | Behind the Ships: RSI Galaxy
- RSI Galaxy: Too Good for Star Citizen? CIG’s Ultimate All-Rounder
- Star Citizen’s RSI Galaxy: 6 Size 5 guns for the pilot, and why I expect a nerf
- RSI Galaxy Launch Details: 720 SCU, Eight Medical Beds and Pilot Guns
