In this Star Citizen piracy gameplay, the team intercepts and captures ships carrying critical medical event cargo between Levski and Stanton Gateway, successfully boarding and securing both vessels. However, they discover that the stolen event-specific commodities cannot be sold or turned in at available terminals, revealing a limitation for pirates targeting such mission-critical goods.
In this Star Citizen piracy gameplay video, the players engage in an event triggered by a medical emergency at Levski, where mold samples, treatments, and ventilation filters become mission-critical cargo. Anticipating increased traffic due to the event’s cargo focus, the team sets up a snare line between Levski and Stanton Gateway to intercept ships carrying these goods. After sweeping Hurston with no success, they move to Nicks, where they finally catch a target—a ship called the “Whole C”—and prepare to engage.
The team coordinates their attack on the Whole C, focusing fire on critical components to disable the ship. They discuss tactics such as targeting the back of the ship, where vital components tend to be located, and manage to suppress the ship’s movements effectively. They also identify two crew members onboard and maintain pressure to prevent the ship from escaping. Meanwhile, they keep an eye on another vessel, the Hermes, which they plan to board after securing the Whole C.
Once the Whole C is subdued, the players shift their focus to boarding the Hermes. They split into groups to approach from both the front and rear, using EVA (extravehicular activity) to enter the ship stealthily. The team clears the Hermes methodically, taking down the pilot and securing the vessel. They ensure no self-destruct mechanisms are active and confirm the presence of two crew members on board before proceeding with the boarding action. The operation involves coordinated fire suppression and tactical movement through the ship’s interior.
After successfully capturing both ships, the team transfers the Hermes’s cargo onto their Idris capital ship and moves the Whole C to Levski to unload its cargo using an external freight elevator. However, they encounter a problem when attempting to store the stolen event cargo in their local inventory; the system rejects the cargo despite attempts to adjust the loading method. Realizing that Levski’s freight elevator does not accept stolen event commodities, they decide to take the cargo to the nearest station with an NQA terminal, Empire.
At Empire, they discover that while the cargo is accepted by the terminal, the event-specific commodities like mold samples and treatments cannot be sold or turned in due to the lack of black market buyers or alternative trade options. This revelation highlights a significant limitation for pirates during such events, as thousands of SCU of critical cargo become essentially worthless. The video concludes with the team considering other commodities for piracy, hinting at future videos exploring alternative targets.