The Star Citizen 3.23 Cargo Update has been slightly delayed due to game-breaking issues that need resolution before launch. The update will introduce features such as personal hangars, cargo gameplay mechanics, and restrictions on weapons in hangars to prevent combat situations.
The latest episode of Star Citizen Live provided insights into the upcoming Star Citizen 3.23 Cargo Update. The update is delayed due to identified game-breaking issues that need to be resolved before launch to prevent a repeat of past unplayable game versions. The cargo gameplay features will be part of the 3.23 branch, with only a slight delay expected for its release in patches 3.23.1 or 3.23.2.
Regarding personal hangars, a system similar to ship impoundment will be implemented to prevent unwanted individuals from accessing them. Players will be prompted to leave if they are not the rightful owner, but there may still be issues with stealing items. The size of ships in personal hangars will determine if it is private or public, with larger ships requiring a public hangar that does not retain items left behind.
Party members will have access to personal hangars and their contents, allowing them to interact with items stored within. There is no limit to the number of occupants in a personal hangar, potentially leading to large gatherings or parties. Players will be able to decorate their hangars with purchased furniture, adding a personal touch to their space.
Weapons will not be allowed in hangars, except for the tractor beam, to prevent combat situations until security features are fully implemented. Loading and unloading cargo will differ between small outposts and larger locations, with manual loading required at smaller sites and automatic loading available at larger facilities. Cargo mass will not affect ship performance in the 3.23 release, but future updates may introduce this feature.
Cargo missions will have specific destinations for goods, and selling cargo boxes elsewhere may result in fines or devaluation of items. Vehicles, ships, and corpses cannot be attached to the cargo grid in 3.23, but future updates may allow for this functionality. While players cannot call multiple vehicles simultaneously, they can move a vehicle and call another, similar to the current system for vehicles. Overall, the episode provided valuable insights into the upcoming cargo gameplay features in Star Citizen.