3.23 Might Make Your Ship Obsolete...Temporarily | Star Citizen

"3.23 Might Make Your Ship Obsolete…Temporarily | Star Citizen

Patch 3.23 changes will have an affect on the efficacy of your ships & ability to chase that credit. The cargo refactor, freight elevator, and loading of ships in your instanced elevator are cool new features but may exclude your ship from gameplay loops.

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In the upcoming Star Citizen patch 3.23, there will be a range of new features and improvements, including Master modes, distribution centers, and a new star map. However, not all features will be fully implemented at launch, such as the complete marking and navigation of all shipping surfaces in the game’s universe. One significant change in the patch will affect cargo handling. Instead of cargo magically appearing in your ship’s hold, players will now have to use kiosks and freight elevators to bring cargo boxes down to their hangars before manually loading them onto their ships. This change will temporarily render some ships, like the Carrick, with large cargo pods, unable to haul cargo effectively until automated loading options are implemented.

The 600i touring variant will offer a different experience, with two main decks split between a large lobby area, meeting rooms, private guest suites, and a spa with a pool, sauna, and bar. The ship’s interior will undergo a rework, with minor changes made to accommodate the addition of an airlock and escape pods. Other ships, like the Caterpillar, will require tractor beams for loading, while the Origin 100i and Aurora have issues with cargo storage that need to be addressed. Despite the potential inconvenience, even smaller cargo capacity ships may still be useful for cargo missions that don’t require a large hauler.

The changes in cargo handling will affect profit per hour, as the time required for loading and unloading cargo will increase. Ships like the Reclaimer, which are known for their efficient cargo handling, will still be profitable but at a slower rate. The use of crews and automation will be crucial for efficient cargo operations. The game’s developers have discussed plans for future improvements in loading mechanics, including the need for specialized dock workers and the importance of choosing optimal locations for cargo operations. The goal is to create a realistic and immersive experience where players have to consider logistics and make strategic decisions when it comes to cargo transportation.

Overall, while the 3.23 patch brings exciting new features and improvements, the changes to cargo handling will temporarily affect some ships’ ability to haul cargo efficiently. However, the developers are actively working on implementing automated loading options and addressing issues with cargo storage in various ship models. The future of cargo handling in Star Citizen looks promising, with plans to introduce NPCs to assist with loading and unloading operations, although the level of assistance will vary depending on the location.