Ion & Inferno vs Perseus Armor – The Results Are Shocking! (4.7 PTU)

In Star Citizen 4.7 PTU, the Ion and Inferno ships prove highly effective against the heavily armored Perseus, with the Inferno excelling in armor penetration and the Ion quickly breaking shields, making their combined use the best strategy. Conversely, the smaller Amai Guardian struggles significantly, highlighting the need for buffs to smaller ships’ weaponry to remain viable against larger vessels.

In this video, the creator tests the effectiveness of three powerful ships in Star Citizen 4.7 PTU—Ion, Inferno, and Amai Guardian—against the heavily armored Perseus. The focus is on how long it takes for each ship to destroy the Perseus when its shields are turned off, specifically targeting the power plant area to maximize damage efficiency. The Ion, equipped with a single size seven gun, takes a considerable amount of time to destroy the Perseus, but it remains effective enough to handle the ship if piloted by a skilled player.

Next, the Inferno, also armed with size seven guns but using ballistic weaponry, is tested against the Perseus. The results show that the Inferno is significantly faster and more efficient at penetrating the armor and damaging the ship compared to the Ion. Despite some overheating issues, the Inferno’s ballistic rounds can bypass shields and armor more effectively, making it the superior choice for quickly taking down the Perseus when shields are down. The creator suggests that using both the Ion and Inferno together would be the most effective strategy.

The Amai Guardian, equipped with two size seven guns, is then tested to see if it can outperform the Ion. However, it takes much longer to damage the Perseus compared to the Ion and Inferno. The Guardian’s smaller size three guns struggle to even scratch the shields, highlighting the increased durability of heavy ships and the need for more powerful weaponry or ammo buffs to keep smaller ships viable in combat against larger vessels.

Further tests with shields enabled reveal that the Ion excels at quickly breaking down the Perseus’s shields before damaging the ship itself, while the Inferno also performs well but tends to overheat more frequently. When shields are active, the battle becomes more balanced between the Ion and Inferno, with the Ion slightly edging out in speed. Combining both ships in a coordinated attack proves to be an effective way to quickly destroy the Perseus, demonstrating their complementary roles in combat.

The video concludes with observations on the current state of the game’s balance, noting that small ships have become less effective against larger vessels due to increased armor and shield strength. The creator suggests that the developers should consider buffing ballistic gun ammo capacity and overall DPS to maintain combat viability. Ultimately, the Ion and Inferno are hailed as the new top-tier ships for taking down heavy armor, marking a significant shift in gameplay dynamics and strategy in Star Citizen 4.7.