4 0 Is In Testing!

The testing phase for Star Citizen 4.0 has begun, with the Evocati group experiencing new features like the stunning jump point, despite encountering server crashes and various bugs. The creator highlighted the significant visual and audio improvements, as well as the immersive atmosphere of the Pyro and Stanton systems, expressing excitement for the game’s progress and future developments.

In a surprising development, the testing phase for Star Citizen 4.0 has begun, with the initial tests conducted by the Evocati group. The video creator stayed up all night to share their experiences, highlighting the excitement around the new jump point feature, despite encountering numerous server crashes. The testing phase is known to be chaotic, but the creator focused on the positive aspects of the experience, particularly the jump point, which they described as stunning and immersive.

The visuals and audio of the jump point experience have significantly improved compared to previous demonstrations. The creator detailed the process of jumping from Pirate Stanton, noting the HUD enhancements and the challenges of navigating the jump tunnel. Players faced difficulties maintaining a straight path to avoid barriers, but the transition from the orange lighting of Pyro to the blue of Stanton was visually striking. The test involved server meshing, with four servers active, and while crashes were common, the recovery times were impressive.

Further exploration revealed issues with spawning stations in Pyro, which appeared similar to previous tests. The creator mentioned the presence of new ship dealer locations and the lively atmosphere enhanced by NPC interactions, despite bugs affecting elevators and oxygen availability in certain areas. The planets in Pyro, however, were largely unresponsive, with many appearing completely blacked out, leading to unexpected encounters, such as being attacked by hostile NPCs.

The creator also shared their experience with the map, which now allows for a universe-level zoom, showcasing the Pyro and Stanton systems. They successfully landed on a gas planet’s moon and encountered limited NPCs, likely due to adjustments made for the test’s stability. The visuals around the new asteroid bases were praised, with the atmosphere of Pyro feeling distinctly different from Stanton, contributing to an immersive gameplay experience.

Overall, the creator expressed excitement about the progress made with 4.0 and acknowledged the hard work of the development team. This testing phase marks a significant milestone for the game, with hopes for further tests in the near future. The creator emphasized the importance of these developments for the game’s future and the anticipation surrounding the eventual live release of 4.0.