Star Citizen VR Changes EVERYTHING

Robot Boy unboxes and tests the Pimax Crystal Super OLED VR headset, sharing his excitement about experiencing Star Citizen in VR for the first time and highlighting the immersive visuals, realistic scale, and enhanced gameplay interactions it offers despite some initial technical hiccups. He praises the combination of Star Citizen’s vast universe with VR’s capabilities, encourages fans to try it, and promises more VR content exploring larger ships in future videos.

In this video, Robot Boy unboxes and tests the Pimax Crystal Super OLED VR headset, which was kindly sent to him for review. He shares his excitement about finally experiencing Star Citizen in VR, a feature he had been eager to try but never had the hardware for. The unboxing reveals a sleek, lightweight headset with simple and minimal cabling, a stark contrast to older VR setups he recalls. He appreciates the futuristic design and comfortable fit, emphasizing the importance of comfort for extended VR sessions.

Once set up, Robot Boy dives into Star Citizen’s VR mode, initially navigating the fleet manager and experimenting with different ships. He uses keyboard and mouse controls alongside the VR headset, noting the immersive experience of being able to look around naturally with his head movements. Despite some initial positioning challenges and a few crashes, the visuals and sense of scale impress him greatly, especially compared to previous VR experiences like PlayStation VR. The ability to see the intricate details of ships and environments up close adds a new level of immersion.

Exploring the game world in VR, Robot Boy visits locations like the medical center and spaceport, enjoying the spatial awareness that VR provides. He marvels at the floating UI elements and the realistic sense of presence within the Star Citizen universe. Taking control of his ship, he expresses awe at the feeling of flying and the enhanced scale perception VR offers. Although the experience isn’t perfectly smooth—he mentions some lag and the experimental nature of VR in Star Citizen—the overall impression is overwhelmingly positive.

Robot Boy also experiments with in-game mechanics such as landing, aiming weapons, and spacewalking, highlighting how VR adds depth to these interactions. For example, aiming down sights requires actual eye alignment, which he finds particularly cool. He reflects on how ships feel much larger and more tangible in VR, and he looks forward to future videos exploring bigger ships and walking around inside them. The combination of Star Citizen’s vast scope and VR’s immersive capabilities creates a unique and exciting gameplay experience.

In closing, Robot Boy thanks Pimax for providing the headset and offers viewers a discount code for purchasing one. He encourages Star Citizen fans to try the game in VR, calling it one of the best VR experiences he has had. He invites viewers to subscribe, like, and support the channel as he aims to reach 10,000 subscribers. The video ends with a promise of more VR content, particularly exploring larger ships, emphasizing the transformative potential of VR in Star Citizen.