[All Backer PTU] Star Citizen Alpha 4.3.2 RC1 PTU 10452200 Patch Notes
Audience: All Backers
Mesh Configuration: 8:2:600
Bug Fixes
- Potential Fix: PU - CFP vs HH - Hunt the Polaris - Missions / AI / UI - Mission is not progressing past the final objective
- Potential Fix: PU - Yormandi - Yormandis will sometimes not relocate other pools
- Potential Fix: PU - Stanton - ASD Onyx Facility - Design / Locations – Loot not spawning in Onyx Facility Site B
- Potential Fix: PU - Yormandi - Creatures / AI / Animation - Yormandi snaps into final resting position after death animation has completed
- Potential Fix: Multivehicle - PU - Vehicles/ PDC - PDCs are not firing not targeting missiles or ships (STARC-181401)
- Potential Fix: PU - Stanton - Wikelo’s Emporium - The Collector - Missions - Some contracts cannot be accepted if another player has it active
- Potential Fix: PU - CFP vs HH - MissingPerson Courier - Missions / Locations - Rescue and Recovery: No body or datapad at investigate point (STARC-181365)
- Potential Fix: PU - Stanton - Onyx Facility - Yormandi – AI / Locations – Second Yormandi does not spawn in after reset attempt at the same location
- Potential Fix: PU - Stanton - Wikelo’s Emporium - The Collector - Missions - Contract manager - All Wikelo missions are present in the contract manager
- Potential Fix: PU - Stanton - ASD Delving - Phase 2 - UI / Mission Content - Mission objective markers do not appear during Phase 2 missions and no mission progress can be made (STARC-181997)
Technical
- Fixed 1 Server Crash
(Wednesday) We are currently not expecting any further 4.3.2 PTU updates as we warm up the LIVE environment for a release later this week
We are currently warming up the 4.3.2 LIVE environment with the goal of a zero downtime deployment around 1600 UTC (just over 1 hour from now)
sc-testing-chat | Wakapedia-CIG:
SC Alpha 4.3.2 Will be deploying to LIVE in just under 10 minutes as a zero downtime deployment!
(Thursday) 4.3.2 Hotfix Central : (HOTFIX channel currently Open)
- 10.17.2025: 10480022 is now on the HOTFIX channel with the fixes below. Most of these will require the client and server to be hotfixed
- Fixed 5 Server Crashes
- Fixed the Argo Mole and ROC DS mining UI and scanning HUD not functioning when targeting mineables
- Fixed an issue with the Yormandi weak spot destruction not triggering the destruction event
- Fixed an issue with the Yormandi sometimes relocating to a pool with another Yormandi already in it
HOTFIX ► 10.20.2025: We are currently testing hotfixes that will require a maintenance downtime this week. This includes fixes for datapads not being able to be picked up, commodity trading not working, and Wikelo turn-in issues, and more.
(Wednesday) We have 2 current goals going into next week.
- We are aiming to start 4.4.0 Evocati testing as early as next week.
- We are currently putting together a new Tech-Preview for a short Evocati playtest later this week if all goes well.
ETF-testing-chat | Wakapedia-CIG: Just got off the call for tech-preview. We’re aiming for Monday at this point ![]()
We are opening up the HOTFIX channel in 5 minutes for LIVE testing of the new clientside hotfixes
- Client: PU - Vehicles / Vehicle Tech Art / Quantum Travel - The ship’s destroyed parts are visually restored after quantum travel
- Client: PU - Locations - Cargo / UI / Vehicles - Commodities Kiosk - Purchasing cargo directly to a stored vehicle is not possible as you cannot select an amount for the selected commodity
ETF-testing-chat | Wakapedia-CIG:
We have an Engineering Tech-Preview build being tested right now by QA and if all looks good, we’ll be opening up an Evocati playtest within a few hours (will last about 6 hours)
(Mánadagr) We have 2 current goals going into this week.
- We are currently testing an Engineering Tech-Preview build for a potential Evocati(NDA) publish in the next few hours. This playtest will run for about 6 hours today.
- We are aiming to start 4.4.0 Evocati testing sometime later this week
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<:Sads:1423415164144975963> (redlight)
ETF-testing-chat | Wakapedia-CIG: We have a new tech-preview build being tested now. Hopefully some good news soon!
