#sc-patch-notes

[All Waves] Star Citizen Alpha 4.10 PTU Patch Notes 12381782

Technical & Bugfixes

  • Fixed 2 Client Crashes
  • Fixed 1 Server Crash
  • Potential Fix: Mission objectives not updating properly for all players during Siege of Orison.
  • Potential Fix: Instanced object container bounds growing incorrectly at Siege of Orison.
  • Potential Fix: Restricted areas on the Orison Commercial Platform have been reworked, including reducing the size of restricted area volumes.
  • Potential Fix: Executive Hangars in contested zones being accessible through other means.
  • Potential Fix: An issue at the Klescher Rehabilitation Facility relating to the player character, armor, and items.
  • Potential Fix: The mission accept comms notification for Battaglia now triggers one phase earlier.
  • Potential Fix: Decals on the Clipper have been corrected and missing levels of detail (LODs) have been added.
  • Potential Fix: The Drake Golem’s arm displaying as critically damaged when it was not.
  • Potential Fix: ASOP terminals showing “Claim” instead of “Deliver” for vehicles following a new patch.
  • Potential Fix: The freight elevator size used for the super heavy suit, helmet, and backpack has been corrected.
  • Potential Fix: Sorting menu issues in the personal inventory, including the sorting menu not appearing on hover in certain inventory states.
  • Potential Fix: An issue with the party member connected notification.
  • Potential Fix: An issue with the black transition on the respawn screen when respawning.
  • Potential Fix: Dogfight sound effects at Siege of Orison.

:cloud: (Wakaday) We are currently working on a new 4.10 build for a potential PTU release later today.

[All Waves] Star Citizen Alpha 4.10 PTU Patch Notes 12388491

Features & Gameplay

Quantum Drive Balance

We have balanced the acceleration and top speeds of all quantum drives and added variation to cooldown times, spool up times, and interdiction effect times. This should reduce the average travel time by roughly ~22% with the intention for small Quantum drives to have high acceleration but slow top speed and larger quantum drives to have slower acceleration but higher top speeds.

Technical & Bugfixes

  • Fixed 1 Client Crash
  • Potential Fix: Mission giver state changes during Battaglia story missions were not being executed correctly, affecting mission flow, AI behavior, and associated UI.
  • Potential Fix: Clicking the tracking mission on starmap zooms in too much on mission location.
  • Potential Fix: The C788 was dealing too much damage. Its damage output has been reduced and its explosion damage removed.
  • Potential Fix: A drastic performance drop when moving the UI.
  • Potential Fix: Mission failure comms notifications were not displaying correctly on Battaglia story missions and during the board ship objective.
  • Potential Fix: The Warehouse Key needed to complete the code step in the “Welcome to Nyx” mission was broken and blocked mission completion.
  • Potential Fix: A Battaglia delivery objective could not be completed. The amount of materials required to hand in has been reduced.
  • Potential Fix: Assorted issues with the Battaglia repeatable missions and Story 3 in Nyx, covering mission content, AI, narrative, and dialogue.
  • Potential Fix: The shopping card was invisible when using the shopping AR interface at Centermass.

:cloud: (Thor’s Day) We are currently putting together a new 4.10 build for a potential PTU release later today

[All Waves] Star Citizen Alpha 4.10 PTU Patch Notes 12399239

Features & Gameplay

Quantum Drive Spool Time Rebalance

Spool up times have been adjusted across all quantum drives, this includes most drives receiving a 2-3x longer spool up while a smaller amount have had their spool times reduced slightly.

Ballistic Gatling S3 Damage

Ballistic Gatling S3 damage increased to be effective against ships of the same size class as it was previously dealing insufficient damage to be viable in its intended role

  • Projectile damage increased from 19 to 32

Recco Battaglia Story Mission Rewards

  • Mining modules added to the component reward pool for Battaglia story mission ship rewards
  • Ore pod rewards from Story Mission 3 now correctly appear in the crafting fabricator

Additional Updates

  • ADS no longer triggers on the fire extinguisher when right-clicking while firing; right-click now has no function while using the extinguisher, matching the correct design intent
  • Performance Update: Fire hazard VFX optimized to reduce CPU overhead
  • Performance Update: Off-screen particle emitters that were spawned as on-screen emitters now correctly expire and are deleted, preventing accumulation of invisible particles that were causing performance degradation over time

Bug Fixes & Technical

  • Fixed 1 Client Crash
  • Potential Fix: Players becoming stuck in a respawn queue when multiple players die simultaneously inside an instanced zone, requiring a game restart to resolve
  • Potential Fix: Entities and mechanics inside instanced zones incorrectly emitting events into restricted areas of the parent zone, causing unintended triggers outside the instance boundary
  • Potential Fix: Battaglia Story Mission 3 blueprint rewards displaying as placeholder text and not appearing in the crafting fabricator
  • Potential Fix: Battaglia mission hard drives displaying as placeholder text instead of their correct item name
  • Potential Fix: Instance service calls being routed through the wrong DGS when a DGS that did not originally ensure the instance tried to send heartbeats or other service calls, causing instance stability issues
  • Potential Fix: Battaglia HotCold proximity tracker failing to locate the target after extended searching; the activation range now doubles after five minutes if the target has not been found

[All Waves] Star Citizen Alpha 4.10 PTU Patch Notes 12409360

Features & Gameplay

Performance Update: VFX Texture Streaming

VFX texture streaming now works correctly, preventing 20ms frame stalls caused by particle textures loading synchronously rather than streaming.
Along with this, we’ve added new CVars for advanced users: “r_texturesStreamingVFXDesiredMips” (set in user.cfg, default 2) controls the minimum mip floor for VFX textures, and “e_ParticleTexturePreLoading” (default 0) enables a pre-load pass for VFX effects

Bug Fixes & Technical

  • Potential Fix: Hauling missions generating no cargo at the collection point, preventing mission completion
  • Potential Fix: Cargo missing from the freight manager terminal at hauling pickup locations
  • Potential Fix: Double-clicking equippable items in the inventory failing to equip them to empty slots, requiring manual drag and drop
  • Potential Fix: Starmap markers becoming non-interactive after rotating the map by clicking and dragging
  • Potential Fix: Siege of Orison instance object container bounds expanding indefinitely due to AI ships not stopping at the end of their flight path, causing increasing performance degradation over a session
  • Potential Fix: “Deliver Medical Aid” missions were not appearing in the mobiGlas contract manager for Orison Relief Support mission
  • Potential Fix: IKTIs (Argo ATLS mounts) being incorrectly removed by the Hartmoore Platform restricted area during Siege of Orison, preventing players from using them during combat
  • Potential Fix: Siege of Orison Island 2 comms lines for “Deactivate Hartmoore Inverters” triggering in the wrong order
  • Potential Fix: Siege of Orison instance zone events incorrectly emitting into the parent zone’s restricted areas, causing unintended triggers outside the instance
  • Potential Fix: Battaglia Story Mission 1 scan area objective not completing after a player died, respawned, and re-streamed into the mission area
  • Potential Fix: Battaglia Story Mission 1 not triggering a mission failure when the Caterpillar or its power plant was destroyed during Phase 2
  • Potential Fix: Wikelo-earned ATLS GEOs and IKTIs not counting as valid mounts for the Collector “Make Jumpy ATLS Shoot” objective; the recipe now uses a base ATLS with additional components
  • Potential Fix: Aegis Hammerhead Nightbreak livery obscuring rear turret visibility due to incorrect material ID on the turret interior glass
  • Potential Fix: Jericho Rocket Pod rockets being invisible with no visible trail or VFX until the moment of impact
  • Potential Fix: Mirai Guardian MX laser damage resistance values not updated to the correct standard following the Vehicle Armor feature introduction, making it incorrectly vulnerable to energy weapons

:cloud: (MĂĄnadagr) We are currently putting together a new 4.10 build for a potential PTU release later today

[All Waves] Star Citizen Alpha 4.10 PTU Patch Notes 12418393

Features & Gameplay

Client Performance Update: Frame Time Smoothing

Frame time smoothing behavior tightened to reduce delayed frame rate recovery after sustained performance spikes. This should result in a more responsive and consistent frame pacing.

Instancing Infrastructure

DGS Manager configuration optimizations and additions to help improve stability during high instance load

Bug Fixes & Technical

  • Fixed 2 Client Crashes (particle texture and inventory related crashes)
  • Fixed 1 Server Crash
  • Potential Fix: Players unable to call the Siege of Orison instance elevator after stale instance entries accumulated in the Transport Manager, blocking mission access entirely; stale instances are now cleaned up automatically
  • Potential Fix: Foxwell Enforcement intro missions incorrectly spawning Siege of Orison Juggernaut Elite Nine Tails enemies instead of standard Nine Tails combatants
  • Potential Fix: Klescher Prison “Inmate Maintenance Opportunity” contract accepting with no objectives listed and no way to complete it
  • Potential Fix: ASOP vehicle list showing a ship as unavailable or displaying incorrectly, causing the ship status to appear wrong
  • Potential Fix: Commodity cargo and contracted cargo containers not being tracked for long-term persistence

:cloud: (Tysdagr) We are currently putting together a new 4.10 PTU build for a potential PTU release later today

[All Waves] Star Citizen Alpha 4.10 PTU Patch Notes 12432063

Bug Fixes & Technical

  • Made several server load balance calculations and performance optimizations
  • Potential Fix: Party members experiencing widespread desync during Siege of Orison, affecting loot boxes, AI, and mission state simultaneously
  • Potential Fix: AI desyncing from their positions during combat in Siege of Orison, appearing to teleport or freeze for other players in the party
  • Potential Fix: Remy Kettle incorrectly spawning at the Orison Landing Pad during Orbageddon, breaking the boss encounter
  • Potential Fix: Delivering the hard drive and talking to Battaglia not completing Battaglia Story Mission 2 even when she plays the correct acknowledgement dialogue
  • Potential Fix: Battaglia Story Mission 1 Phase 2 progress bar not advancing when quantum traveling away from the Caterpillar while within trigger range, leaving the mission stalled until returning
  • Potential Fix: Battaglia Story Mission 2 and Story Mission 3 reappearing in the contract manager after already being completed, allowing them to be accepted again
  • Potential Fix: Players not respawning at their last checkpoint after dying in Siege of Orison, instead being sent to Orison General or their home location
  • Potential Fix: Siege of Orison instance elevator being recalled to the Shuttle Station when another player called it while it was already in transit
  • Potential Fix: Destroy Satellite missions having no satellites spawned around the Comm Arrays, making them impossible to complete

:cloud: (Waka’s Day) We are currently putting together a new 4.10 build for a potential PTU release later today

[All Waves] Star Citizen Alpha 4.10 PTU Patch Notes 12442953

Bug Fixes & Technical

  • Fixed 1 Client Crash
  • Streaming instancing performance updates for load balancing
  • Potential Fix: Battaglia Story Mission 3 blueprints awarded as rewards unable to be crafted due to material assignments missing
  • Potential Fix: Battaglia Story Mission 3 “Talk to Battaglia” objective not updating correctly if the player abandoned then re-accepted the mission while already inside the instance, leaving the marker pointing at Levski with no way to progress
  • Potential Fix: Nyx Dungeon (RCD) mission not progressing after activating the Power Core, blocking mission completion
  • Potential Fix: Players getting stuck at an infinite standby gate in the Siege of Orison dogleg when joining a party that already had an active instance, caused by the instance Broker not being streamed in on the correct DGS before the loading barrier lowered
  • Potential Fix: Armistice zone missing from the Battaglia Employment Center and dogleg at Levski
  • Potential Fix: Preliminary bounty intro missions spawning no target AI
  • Potential Fix: Hull-C automated cargo loading not initiating when stationary inside a loading zone
  • Potential Fix: Ship power allocation unable to be increased via the engineering MFD even when power pips were available
  • Potential Fix: Hauling missions with multiple pickup locations placing all cargo in a single location inventory despite showing separate pickup markers
  • Potential Fix: Kopions being attacked in a Contested Zone turning the entire station security hostile toward the player
  • Potential Fix: Ships retrieved via ASOP while in a quantum travel state flying into the hangar door when the elevator animation completed
  • Potential Fix: Orison Relief Support “Delivery Pilot” contract showing placeholder text in the mission details description
  • Potential Fix: Siege of Orison intro mission remaining available to accept in the mobiGlas after the player had already arrived at the Arrival Center
  • Potential Fix: Ballistic Gatling S5 weapon incorrectly trying to apply vehicle tint, causing a visual error on the weapon model
  • Potential Fix: Prison keypad default generated access code not working, blocking escape missions

:cloud: (Thor’s Day) We are currently working on a new 4.10 build for a potential PTU update later today

[All Waves] Star Citizen Alpha 4.10 PTU Patch Notes 12448924

Feature Updates

Recco Battaglia

New Story Rewards: Additional blueprint rewards added to Battaglia Story Mission 1, 2, and 3 reward pools

VR Feature Test

Fixed the G-Force blink effect showing differently between the left and right eye in VR, which was causing a disorienting visual mismatch; both eyes now use the same randomness seed based on the current frame ID

Bug Fixes & Technical

  • Fixed 1 Client Crash

  • Fixed 1 Server Crash

  • Made further instancing backend stability polish

  • Polish for frequent global lag spikes affecting player’s PTU sessions

  • Potential Fix: Collision missing on the Siege of Orison dogleg staircase after transitioning to the main instance, causing players to fall through the floor

  • Potential Fix: Battaglia failing to recognize the player as a valid entity when they walked into her office, causing her not to react or trigger dialogue

  • Potential Fix: Salvage missions not awarding any reputation to the player’s salvage faction standing after completion

  • Potential Fix: Nine Tails NPCs in Siege of Orison carrying externally attached magazines and medpens not intended for their loadouts, contributing to performance overhead from excess entity attachments

  • Potential Fix: Package Recovery missions completable by delivering only one package instead of all required packages

  • Potential Fix: Contested Zone final loot room hangars incorrectly rescuing downed players