Citizens for Prosperity
- Mission A: Retake Pyro Outpost
- Mission B: Defend CFP Server Ship
Headhunters
- Mission A: Infiltrate Frontier Fighter Base
- Mission B: Cripple Frontier Fighter Base
Frontier Fighters
- Mission A: Destroy CFP Servers
- Mission B: Destroy CFP Server Ship
Complete a total of 6 missions
With our big push for playability, we want to leave no stone unturned, so we want to hear from you directly - whatâs the most frustrating, game-breaking, or immersion-shattering issue youâre running into in Star Citizen right now?
This isnât about feature requests or wishlistsâthis is about the rough edges, the pain points, the things that may not always rise to the top of Issue Council reports but, if addressed, would make a huge difference in playability.
Drop your most pressing issue (in the spectrum thread) and let us know why fixing it would make a big impact on your experience.
Star Citizen Live summary:
In 2025, weâre making stability and quality of life improvements a top priority.
While monthly patches will continue to bring new content, our focus this year is on fixing long-standing issues and making Star Citizen a smoother, more reliable experience. Weâve made a significant internal shift to prioritize fixes over features, and while this wonât happen overnight, youâll see clear improvements throughout the year.
A few notes:
- Weekly episodes of Inside Star Citizen and Star Citizen Live continue, with the addition of a new Behind the Ships series, offering in-depth discussions on ships. Next week, we will talk about the Super Hornet Mk II! Note that SCL and ISC will alternate every Thursday now.
- Weâre deeply investigating server instability, with shard locks and server responsiveness issues. Weâre also exploring an official maintenance window, allowing us to make structural changes and refresh servers at the same time.
- The main issue with the elevators and transit systems comes from streaming assets in and out depending on their uses by players. Weâve identified key reproduction steps and are actively working on a refactor for the transit system.
- Issues like hangars not opening, ships jumping on the platform, ships states causing issues: Weâre already working on improving these systems and weâll get back to you soon.
- Shared rewards in missions: Yes. Itâs coming.
- And more, as we discussed for 3 hours with Jared & Benoit, about making Star Citizen a greater experience in 2025. Use the Youtube timestamps to discover the subjects covered
From Nicou-CIG
ANVIL F7C-M Super Hornet Mk2 Heartseeker
Quote: This is a code red alert.
The Team is currently working to mitigate elevated error rates in the Live Environment.
The 60015 and 60016 errors are the most frequent symptom of the issues currently being addressed.
Successful entry to the PU will remain inconsistent until corrective measures can be applied.
[2025-02-09 Updates]
- 2230 UTC - Initial Notice, investigation is still ongoing.
[2025-02-10 Updates]
- 0100 UTC - A maintenance window has been scheduled to begin on 2025-02-10 at 1200 UTC (12:00 PM) and is not expected to take longer than 4 hours.
-# you can also use the Superhornet Turret on the F7A
Star Kitten Pulse and Racing Suit