In this Star Citizen 4.7 gameplay video, Farister embarks on a relaxed mining expedition using a stock Nyx Prospector, focusing on collecting and selling lower quality materials rather than optimizing for crafting. He demonstrates the scanning, mining, refining, and selling process, ultimately making a decent profit while highlighting the enjoyable, leisurely aspects of mining in the game.
In this Star Citizen 4.7 gameplay video, Farister takes viewers on a mining expedition using a stock Nyx Prospector, focusing on gathering and selling lower quality materials rather than optimizing for crafting. Starting from Levski, he explores the glacium ring asteroid belt, scanning for rocks to mine. Despite having only the basic mining laser and no upgrades, he is content to collect whatever minable materials he can find, whether high or low quality, with the intent to sell them to the Trade and Development Division (TDD). The video features a mix of voiceover commentary and soothing music, with some sped-up segments clearly marked to keep the pace engaging.
Farister demonstrates the scanning and mining process, explaining how he evaluates rock signatures and material quality. He encounters several large rocks that are too heavy for his stock Prospector to break but persists in searching for smaller, more manageable rocks containing materials like bexalite, iron, taranite, and ice. He highlights the presence of inert materials, which have no resale value, and expresses a preference for mining rocks with minimal inert content. The mining involves carefully breaking rocks into smaller chunks, scanning each piece, and selectively scooping up valuable materials.
Once his Prospector’s cargo hold is nearly full with mostly ice and some taranite, Farister returns to Levski. He stores the ship and uses the integrated refinery to process the raw materials, noting the wait time and cost involved in refining. After refining, he transfers the cargo to his Hermes transport ship to take it back to his home base at New Babbage. The journey includes navigating jump points and dealing with minor navigation quirks, such as difficulty setting a direct route to MicroTech.
Upon arrival at New Babbage, Farister unloads the cargo using the Hermes’ tractor beam and stores the ship. He then makes a trip to the TDD to sell the refined materials. Despite the low quality of the goods, the sale yields a respectable profit of around 66,500 aUEC after refining costs. He notes some minor inconveniences, like the required tram ride to reach the TDD in capital cities, but overall finds the mining and selling process enjoyable and rewarding even without focusing on high-quality materials.
The video concludes with Farister encouraging viewers to like and subscribe if they enjoyed the content, promising more gameplay videos in the future. Throughout, the video emphasizes the enjoyment of mining as a leisurely activity in Star Citizen, showing that even lower quality materials can be profitable and that mining doesn’t always have to be about min-maxing for crafting efficiency. The relaxed tone and clear explanations make the video accessible to both new and experienced players interested in Star Citizen’s mining mechanics.