In this Star Citizen gameplay video, the player demonstrates a profitable three-stop autoload trading route using a Caterpillar ship, efficiently buying and selling methane, acetylene, and medical supplies between Crew L1, MC L1, and Terra Gateway to recover losses and earn up to 800,000 credits in about 90 minutes. The video highlights careful cargo management, long auto-loading wait times suited for multitasking players, and practical tips for maximizing profits despite financial and stock limitations.
In this Star Citizen gameplay video, the player returns to hauling and commodity trading after a previous mishap where their Caterpillar ship exploded, causing a significant loss of medical supplies and funds. The video focuses on a three-stop autoload trading run involving Crew L1, MC L1, and Terra Gateway, designed for players who are busy and can only check in briefly to manage loading and unloading. The route aims to generate around 800,000 credits profit over approximately two hours, with potential to reduce the time to an hour and a half if stock availability is optimal.
The player begins by recovering some of the lost medical supplies from the wreckage and then proceeds to purchase methane at Crew L1 to sell at MC L1. They explain the importance of selecting the right quantities of cargo units (24s, 16s, 8s, etc.) to maximize the ship’s capacity without overspending. The Caterpillar ship’s cargo space and loading mechanics are detailed, highlighting the need to refresh the cargo purchase interface to avoid buying more than the ship can hold. The player demonstrates careful planning to optimize profits despite financial restrictions caused by the previous loss.
Next, the player outlines the full trading loop: buying methane at Crew L1 and selling it at MC L1, then purchasing acetylene at MC L1 to sell at Terra Gateway, and finally acquiring medical supplies at Terra Gateway to sell back at Crew L1. This triangular route takes advantage of price differentials between stations to maximize profit. The player notes that while some profits are slightly reduced due to not being able to carry full loads, the overall run can still yield close to a million credits with a full Caterpillar load.
Throughout the video, the player emphasizes the lengthy wait times involved in auto-loading and unloading cargo, which can take about 20 minutes per station. This makes the route ideal for players who want to multitask, such as cooking or doing other activities, while periodically checking in to manage their ship. The player also shares tips on safely storing the ship to avoid explosions and discusses the benefits of the Caterpillar ship for this type of trading run.
In conclusion, the player successfully completes the trading loop, recovering lost funds and making a profit of around 650,000 credits despite some cargo limitations. They estimate that with optimal stock and full loads, players could earn up to 800,000 credits in about 90 minutes. The video serves as a practical guide for busy Star Citizen players looking to make steady profits through autoload trading runs, combining gameplay strategy with real-time management tips.