In this humorous video, the creator adopts the “make it fit” persona to experiment with fitting various ships and vehicles into a larger mothership in Star Citizen, highlighting the challenges, creative solutions, and occasional frustrations involved. Through testing a wide range of ships—from small fighters to heavy cargo—the video blends technical insights with playful commentary, encouraging community engagement and showcasing the game’s physics and ship mechanics in an entertaining way.
In this video, the creator humorously explores the challenge of fitting various ships into a larger mothership in Star Citizen, adopting the persona of the “make it fit” guy. The video begins with attempts to fit smaller ships like the Avenger Titan and Gladius, quickly revealing the difficulty due to size constraints. The host experiments with different fighters such as the Arrow, noting that while some can be squeezed in by breaking off parts like wings or landing gear, doing so is often impractical. Despite the challenges, the host remains determined to find creative solutions, emphasizing the entertaining aspect of these attempts rather than practical gameplay.
The video continues with tests involving various cargo and utility ships, including the MPUV cargo and Argo tractor, where the host assesses how these fit within the mothership’s hangar. The host demonstrates that while some ships fit snugly, others require awkward positioning or partial disassembly. The difficulty of maneuvering these ships inside the hangar is highlighted, alongside the occasional surprise when a ship fits better than expected. The host also experiments with smaller vehicles like the Mirai Pulse bike, showing it fits easily and can be maneuvered inside, adding variety to the testing.
Several attempts to fit larger or oddly shaped ships, such as the Buck and Espada blade, showcase mixed results. The host often resorts to removing parts or angling the ships creatively to make them fit, sometimes succeeding against expectations. The video captures moments of frustration and humor as the host navigates these challenges, including near crashes and unexpected successes. The host also references official content from CIG (Cloud Imperium Games), comparing their intended ship fits with the “make it fit” approach, often concluding that some ships are just not meant to fit together practically.
Later segments involve testing more specialized ships like the Kruger Merlin, Archimedes, and Pitbull Fury, which are designed for snub roles and fit more naturally into the hangar. The host notes that these ships are exceptions and fit well without much trouble, reinforcing the idea that some ships are purpose-built for these scenarios. The video also touches on gameplay mechanics such as health damage when forcing ships into tight spaces and the utility of EVA (extravehicular activity) to move around inside the mothership. These tests provide insight into the game’s physics and ship interactions beyond simple fitting.
Towards the end, the host experiments with heavy cargo like the Novatank, encountering mass and lift limitations that prevent easy transport inside the mothership. They discuss potential workarounds like using multiple tractor beams but ultimately acknowledge the difficulty. The video concludes with a playful challenge to viewers to try their own solutions and share results, emphasizing the experimental and community-driven nature of the content. Overall, the video combines technical exploration with humor and a lighthearted attitude toward the game’s ship mechanics.