Drake Ironclad Assault First Look Star Citizen 4 8 PTU

The Drake Ironclad Assault has been introduced in Star Citizen 4.8 PTU as a massive, combat-focused ship with extensive hangar space capable of housing and supporting smaller ships, though it is currently only available for hangar exploration due to bugs. The video offers a detailed tour of its multi-deck interior and exterior features, highlighting its potential as a mini carrier and expressing excitement for its upcoming flyable release and cooperative gameplay.

The Drake Ironclad Assault has finally arrived in the Star Citizen 4.8 PTU, though it is currently only available to explore in hangars and not yet flyable due to some bugs that need fixing. The developers are working on resolving these issues quickly, as the ship is expected to be officially released soon. Despite the limitations, the video offers an in-depth tour of the Ironclad, showcasing its exterior, interior, and storage capabilities, including the ability to house other ships inside.

The Ironclad Assault version is highlighted for its combat-oriented design, fitting well with the creator’s play style and the Right Club’s gameplay sessions. Compared to its smaller counterpart, the Caterpillar, the Ironclad is significantly larger—120 meters long, 50 meters wide, and 20 meters tall, making it feel massive and imposing. Entry to the ship can be made either through a large front ramp leading to a spacious hangar or via ladders on the sides, which are a signature Drake feature, adding to the ship’s rugged aesthetic.

Inside, the ship features four decks with a layout reminiscent of the Caterpillar, including dimly lit corridors and multiple staircases. The massive hangar can hold over 1,400 SCU, nearly triple that of the Caterpillar, and is equipped to repair, refuel, and rearm ships and vehicles, positioning the Ironclad as an excellent mini carrier for smaller capital ship fleets. The second deck houses engineering and access to the roof ramps, which open in three stages to allow larger ships to enter, although smaller snub fighters can use the front door.

The third deck serves as the operations area with crew living quarters, individual cabins, bathrooms, and a remote turret room where the crew can stay together during combat. The fourth deck contains the common module and the captain’s quarters, featuring a comfortable room with couches, a desk, and props like a chess game and cigars, adding personality to the ship. However, the common module is currently glitching, causing players to fall through it, which is a key reason the ship is not yet flyable.

To demonstrate the hangar’s capacity, the video shows a Fury fighter fitting comfortably inside, with room for a full squadron plus additional ships. The Ironclad’s ability to launch snub fighters without opening the top ramps adds tactical flexibility. The creator expresses excitement for future gameplay with the Ironclad, especially in cooperative missions with the Right Club, and encourages viewers to subscribe for updates and upcoming content featuring the ship. The video concludes with thanks and a call to like the content.