In the video “4.0.1 PTU ‘Bug Fix’ Testing - Part 3,” the host tests various ships and vehicles, noting improvements and ongoing issues, such as the Argo Mole’s mining UI and the Anvil Terrapin’s door functions. They also highlight persistent problems, including a critical audio bug related to missile alerts that remains unresolved despite previous fixes.
In the video titled “4.0.1 PTU ‘Bug Fix’ Testing - Part 3,” the host conducts a thorough examination of various bug fixes related to ships and vehicles within the game. The testing begins with the Argo Mole, where the pilot attempts to access the mining UI while in mining mode. The host expresses a desire for the pilot to control the mining head from the pilot seat, which would enhance usability. They also test the ship’s mining turret, noting its visual improvements and functionality.
Next, the video transitions to the Anvil Terrapin, focusing on the interaction of doors and ramps. The host successfully opens and closes the ramp and bathroom door, confirming that the functions are working correctly. They briefly humor the possibility of locking themselves inside, but the issue is resolved quickly. The testing continues with the Aegis Javelin, where the host identifies persistent visual obstructions in the turret seats, indicating that some bugs remain unresolved.
The testing then shifts to the Drake Caterpillar, where the host explores issues with the ship’s lifts and elevators. They note that the elevators can get stuck on the first call and highlight other problems, such as the inability to log out from certain rooms due to missing mattresses. The host humorously remarks on the missing mattresses, attributing it to the nature of the Drake ship. They also mention graphic glitches that appear pixelated, which may be related to their updated graphics driver.
Following the Caterpillar, the host tests the Crusader Hercules Star Lifters, confirming that the landing gear and ramp functions are now working correctly. They demonstrate how the ships are balanced when landing, although there are minor issues with the ramp height. The host also tests the bomb dropping mechanism on the A2 variant, showcasing its functionality and expressing surprise at the results. They continue to test various other ships, including the Aegis Sabre and Ursa, noting improvements and ongoing issues.
Finally, the video concludes with a critical examination of the audio bug related to missile alerts. Despite previous fixes, the host finds that the missile tracking sound is still missing, which poses a significant problem during gameplay. They test this by provoking a missile lock and confirming that the audio cue is absent, indicating that this specific bug remains unresolved. Overall, the video provides a detailed look at the current state of bug fixes in the game, highlighting both improvements and lingering issues.