|
4.10 CIG will fix Desyncs!
|
|
1
|
16
|
September 3, 2026
|
|
Star Citizen Servers Will Now Fix Themselves
|
|
1
|
23
|
August 8, 2026
|
|
Star Citizen Needs to IMPROVE SERVER PERFORMANCE
|
|
1
|
16
|
August 6, 2026
|
|
Star Citizen SERIOUSLY NEEDS TO FIX DESYNC
|
|
1
|
22
|
August 6, 2026
|
|
🔴 LIVE Star Citizen PVP Desync Ops Test with the IMI!
|
|
1
|
12
|
July 11, 2026
|
|
This Could have been Epic - Star Citizen in 2026
|
|
2
|
16
|
July 7, 2026
|
|
4.8.3 Xenothreat feedback - Desync galore
|
|
1
|
12
|
July 4, 2026
|
|
STAR CITIZEN | THOUSANDS of Players CAN´T EVEN LOG IN❗
|
|
1
|
13
|
June 14, 2026
|
|
STAR CITIZEN 4.7 is unplayable after "Year of playability"
|
|
1
|
15
|
April 17, 2026
|
|
4.7 Any progress on the desync article?
|
|
1
|
20
|
April 15, 2026
|
|
5 Game Changing Mods for Cyberpunk 2077
|
|
1
|
23
|
March 8, 2025
|
|
Good at Combat? Net Code Might Disagree!
|
|
1
|
23
|
January 14, 2025
|
|
Star Citizen: Test that took the player count from 100 to 2000 players per server and how it went
|
|
0
|
71
|
October 15, 2024
|
|
I Got to Play Cyberpunk 2077 Multiplayer EARLY
|
|
1
|
36
|
July 6, 2024
|
|
Understanding CIG's Server Testing
|
|
0
|
198
|
July 26, 2022
|
|
Server Size Increase In Star Citizen - This Changes Everything!
|
|
0
|
236
|
July 26, 2022
|
|
Here is why StarCitizen 3.17.2 SHOULD have 100 players per server
|
|
0
|
217
|
July 25, 2022
|