In this video, Manx reviews the new inventory system in Star Citizen 4.7, highlighting its cleaner interface, improved item management features, and intuitive controls that make equipping and organizing gear much easier. Despite minor limitations, he praises the update for enhancing the overall gameplay experience and expresses interest in exploring future features like crafting and ARG missions.
In this video, Manx explores the new inventory system introduced in Star Citizen PTU 4.7. He opens with an overview of the updated interface, highlighting how much cleaner and more intuitive it looks compared to previous versions. Manx appreciates the ability to use the right mouse button to look around the inventory, as well as the clear display of equipment details such as helmets, undersuits, med pens, and weapons. He notes the inclusion of hotkeys for quick item access and the option to hide certain items, making the inventory experience more user-friendly.
Manx then dives deeper into the inventory management features, showing how items can be moved between personal and local inventories. He praises the improved filtering options and the visual cues that indicate which items can be equipped or swapped, such as green dots that appear on compatible gear. This helps players quickly identify what items can be used with their current setup. He also demonstrates how double-clicking equips armor pieces and how the system now better reflects what a player is wearing, including backpacks and eyewear.
While exploring the weapon and utility slots, Manx encounters some limitations, such as difficulty removing guns directly from the body view and needing to drag items from the inventory panel instead. Despite this minor issue, he finds the overall system very intuitive and likes the ability to swap items easily between different inventory sections. He also appreciates the detailed tooltips and information panels that provide useful context about each item, which enhances the looting and inventory management experience.
Manx briefly checks for crafting features within the new inventory but does not find any related options, indicating that crafting either is not yet integrated or requires separate access. He expresses interest in exploring other aspects of the update, such as the upcoming ARG missions, particularly the rock cracking mission that offers varying PvE and PvP elements depending on player investment. He plans to revisit crafting and other features in future videos but is already impressed with the inventory overhaul.
To conclude, Manx encourages viewers to share their thoughts on the new inventory system and invites them to like, subscribe, and join his channel for exclusive content. He also promotes his other channel focused on space building and city-building games, seeking support to grow that community. Overall, Manx finds the Star Citizen 4.7 inventory update to be a significant improvement—cleaner, more intuitive, and much easier to use, which he believes will greatly enhance the gameplay experience.