Why Not Base Building in Elite Dangerous?

In the video, Ricardo discusses the potential for base building in Elite Dangerous, particularly within the Odyssey expansion, highlighting how it could enhance player engagement by providing a sense of ownership and long-term goals. He acknowledges the challenges of implementation, such as technical limitations and balancing gameplay, but remains optimistic that a modular base building system could enrich the gaming experience through resource gathering, player cooperation, and customization.

In the video, Ricardo discusses the potential for base building in the game Elite Dangerous, particularly in the Odyssey expansion. He expresses optimism that this feature could be announced soon, highlighting the numerous opportunities it could bring for players, including enhanced planetary exploration and on-foot combat. The idea is that having a base would provide players with a sense of ownership and a tangible goal, moving beyond the current gameplay loop focused on ship management and exploration.

Ricardo argues that base building could significantly increase player engagement by offering long-term objectives and a personal space to customize and expand. He envisions a system where players gather resources to support their bases, which would foster a community aspect similar to what is seen in existing game environments. Additionally, he believes that allowing players to personalize their bases could lead to diverse designs and even opportunities for Frontier to monetize through design packs.

However, he acknowledges that implementing base building would come with challenges, such as technical limitations of the game engine and the need for balance within the existing gameplay mechanics. He raises concerns about player behavior, including potential griefing and the economic implications of base destruction. These factors would require careful consideration to ensure that base building enhances rather than detracts from the core gameplay experience.

Ricardo suggests that a modular base building system could be viable, utilizing existing game assets and encouraging resource gathering and exploration. He emphasizes the potential for base defense mechanics to introduce risk and reward elements, as well as the possibility for specialization in base functions, such as mining or research. This would encourage player cooperation and create a more dynamic game environment.

In conclusion, Ricardo expresses hope that base building could greatly enhance Elite Dangerous by providing deeper immersion, ownership, and progression. He invites viewers to share their thoughts on the subject, including the potential for improved AI interactions within player-built bases. Overall, he believes that while there are challenges to overcome, the benefits of base building could significantly enrich the gaming experience.