What we want to see from engineering at #citizencon 2955 part 2 @Farrister #starcitizen

The discussion highlights the need to strengthen turrets and expand crew roles in Star Citizen to promote teamwork and make multi-crew ships more effective and rewarding in combat. It also emphasizes integrating engineering and resource management mechanics to add strategic depth, especially for larger ships, enhancing cooperative gameplay and fulfilling the game’s vision of collaborative space combat.

The discussion centers on the need for meaningful buffs to turrets in Star Citizen to encourage teamwork and make turret operation more rewarding. Currently, turrets feel underpowered, and players often prefer solo engagements with rail guns rather than coordinated attacks involving multiple crew members. The speaker argues that turrets should be inherently stronger and more dangerous than standard guns, providing a compelling reason for players to man them. This change would emphasize the value of teamwork, making ships with multiple crew members more effective in combat scenarios.

A key point raised is that ships crewed by multiple players working at peak efficiency should outperform solo-piloted ships. This approach aligns with Star Citizen’s original design philosophy, which encourages players to team up and operate ships cooperatively. The speaker stresses that there must be clear, understandable gameplay benefits for groups, so new players can easily grasp the advantages of teamwork. This would reinforce the social and cooperative aspects of the game, rewarding players who invest time in coordinated play.

The conversation also touches on the potential of resource management gameplay, especially in two-seater fighters. The current role of the second player is mostly limited to firing a turret, but there is an opportunity to expand this role to include managing ship systems like shields or engines. This would make two-seater fighters with a crew of two as powerful as two single-seat fighters, provided the balance is right. Such mechanics could create interesting 2v2 combat dynamics and add depth to the gameplay.

There is hope that engineering mechanics will bring significant flavor and complexity to the game, particularly as ship size increases. For smaller ships, engaging with engineering and resource management could be optional, offering minor advantages without being mandatory. However, for larger ships, actively managing these systems should become essential, adding a layer of strategic gameplay that scales with ship complexity. This would cater to different playstyles while maintaining depth for those who want it.

Overall, the speakers express optimism that future engineering updates will enhance the cooperative and tactical elements of Star Citizen. By making teamwork more rewarding and introducing engaging systems for crew interaction and resource management, the game can better fulfill its vision of collaborative space combat. These changes would help differentiate roles within a ship, encourage social play, and provide a richer, more immersive experience for players.