What We Might See At CitizenCon [Podcast] (Ft. SaltEMike, Bored Gamer, Voidude, Olli43)

The recent podcast featuring Star Citizen commentators SaltEMike, Bored Gamer, Voidude, and Olli43 discussed speculations for CitizenCon 2022, touching on elements like jump points, the role of data mining, current updates and persistent hangers. They also mentioned potential revelations regarding Squadron and discussed highly-anticipated features such as Quantum, economic and AI progression, and speculated on the possible presence of Tony Zurovec, as well as improvements in existing game elements and the importance of the Star Map for the upcoming event.

In a recent podcast, the panel of guests consisting of known Star Citizen commentators SaltEMike, Bored Gamer, Voidude, and Olli43 were discussing their expectations and speculations ahead of CitizenCon 2022. They touched upon the recent discovery of jump points in the game and speculated if the appearance was accidental or deliberate. Bored Gamer theorized that the jump points’ initial appearance and glitchiness may have been unintentional but eventually got cleaned up after building hype among the player community. They also touched upon the role of data mining in finding these jump points and speculated about how the game could introduce organic exploration without being ruined by this practice.

The panelists next discussed the current state of Star Citizen and the recent updates of 320 and 321 PTU. SaltEmike pointed out that while the recent updates and additions like Pyro jump gates generated excitement among players, a misunderstanding could lead outsiders to believe that Pyro is already available in the game. The panelists also brought up persistent hangers as a potential addition to the game in the near future, citing them as a key player-narrative component and a way to generate excitement.

The conversation moved on to comment on the monthly progression of Star Citizen and expectations revolving around the Citizen Con event. While everyone agreed on the excitement generated by the recent updates, they mutually observed the information drought leading up to the event and speculated on potential revelations at Citizen Con regarding Squadron and jump points. They further discussed about the different content types that could make an appearance in the upcoming event.

Their speculations revolved around Quantum, the economic development and AI progress, as the features that Star Citizen fans were most hyped about. They discussed whether Tony Zurovec, director of the Persistent Universe, would make an appearance at the event and reflected on his past talks on the Quantum probability volumes that provide a random chance for events to occur during gameplay.

The panelists considered the features Star Citizen has showcased in the past, complex gameplay opportunities, and speculated if those features would make an appearance in the current Citizen Con. They expressed their interest in seeing further advancements in the current features of the game and acknowledged the need for a balance between dynamic and decisive gameplay. They all agreed on the importance of the Star Map and expressed desire to see it at the Citizen Con event.