We Tried Smuggling Drugs Into Star Citizen’s Lawful System

In the video, the creator embarks on a mission in Star Citizen to secure a lucrative salvage operation in the Pyro system, successfully loading their ship with illegal gasping Weevil eggs and evading a pirate encounter. After selling the contraband for over 1.2 million credits, they learn about the complexities of contraband trading between the Pyro and Stanton systems, highlighting the balance between potential profits and selling limitations.

In the video, the creator embarks on a mission in the game Star Citizen, specifically targeting a lucrative salvage operation in the Pyro system. They learn about a unique contract that offers coordinates to a wreck site containing valuable commodities, including drugs. However, acquiring this contract requires a hefty fee of 200,000 credits, making it a risky gamble since other players can also claim the same contract. After successfully navigating various challenges and securing enough credits, the creator decides to take the plunge and attempt to profit from the wreck site.

Upon arriving at the wreck site, the creator discovers they are alone and quickly begins loading their ship, the Corsair, with valuable contraband, specifically gasping Weevil eggs, which are illegal to transport in the United Empire. With a cargo capacity of 72 SCU, they manage to load a significant amount of these eggs, which are expected to sell for a high price. Despite the potential for competition and danger, the creator decides to prioritize selling the contraband rather than risking greed by trying to load more.

As they prepare to leave the site, an unexpected encounter occurs with a pirate who has been monitoring their actions. The pirate attempts to board the Corsair, but the creator manages to evade capture and escape with their cargo. After securing their ship, they make their way to the nearest trading post, Ruin Station, to sell the gasping Weevil eggs. The sale is successful, netting them over 1.2 million credits, marking a significant financial win after their efforts in the game.

With help from friends, the creator plans to return to the wreck site to collect the remaining contraband. They load up a Hercules ship with larger quantities of goods to transport back to Stanton for sale. However, upon attempting to sell at Grim Hex, they discover there is no demand for their goods, leading to frustration. They realize that while Pyro offers better prices, Stanton has stricter limits on the size of contraband that can be sold at different trading posts.

In the end, the creator learns valuable lessons about the dynamics of contraband trading in Star Citizen. They find that while there are more selling options in Pyro, Stanton offers higher prices but with limitations on the quantities that can be sold. The video concludes with gratitude towards the community and supporters, encouraging viewers to engage with the content and stay tuned for future adventures in the game.