We Summoned an Apex Predator in Star Citizen

The video documents a team’s attempt to summon and fight the Apex Predator in Star Citizen, highlighting the challenges posed by server bugs, desync, and instability that heavily impacted the experience. Despite these issues, they successfully coordinated and engaged the boss fight, emphasizing that a more stable server significantly improves gameplay, and reflecting on the unpredictable nature of the game’s current state.

In the video, the creator provides a disclaimer about the current state of the Star Citizen PTU server, emphasizing that their experience with summoning and fighting the Apex Predator was heavily affected by numerous issues such as desync, low frame rates, falling through planets, server errors, and other bugs. They clarify that their gameplay was on a server with only about 30 players, which is not representative of typical conditions, especially right after a patch launch. The creator also mentions that the audio quality is compromised due to recording with multiple perspectives, with game sounds primarily heard from Franire’s side, and apologizes for this technical issue.

The gameplay begins with the team preparing to encounter the Apex Predator, discussing their approach and the limitations of the server. They navigate through the environment, attempting to find and suit up with the necessary equipment, such as the Fat Boy suits, to handle the dangerous alien creatures and the Apex Predator itself. The team faces challenges like radiation hazards, worm infestations, and the difficulty of locating minable pearls, which are key items in the encounter. Despite the bugs and desync issues, the team manages to coordinate and prepare for the fight, highlighting how much the experience improves when the server is relatively stable.

During the mission, the team fights off hordes of alien worms, both juvenile and adult, inside and outside the worm-infested areas. They encounter various enemies, including heavily armed creatures and the Polaris ship, which adds to the chaos and intensity of the encounter. The players work together to take down these threats, loot the fallen enemies, and manage their radiation exposure and oxygen levels in the hostile environment. The gameplay showcases the game’s mechanics, such as mining barnacles for pearls, managing overheating suits, and combat against large alien creatures, despite the ongoing server issues.

The video also captures the complexity of the boss fight against the Apex Predator, which exhibits mechanics similar to a boss fight in a traditional game. The team uses different weapons and tactics, aiming for specific weak points while avoiding devastating attacks. They experience moments of success and setbacks, including the predator seemingly resurrecting due to server bugs. Throughout, the creator emphasizes how much better the experience is on a stable server, contrasting it with previous attempts where bugs and desync prevented progress, such as pearls falling through the ground or the boss not dying properly.

In conclusion, the creator expresses gratitude to their collaborators, Franire and Bad Cows, for their help in making the attempt possible, especially given the server instability and bugs. They acknowledge that this particular experience was heavily dependent on the specific server conditions, and that many other attempts did not spawn the worm or allow for successful completion. The video ends with a reflection on the nature of their content, emphasizing that they aim to showcase exciting and meaningful moments in Star Citizen rather than just bugs or mundane gameplay. They invite viewers to support the channel if they enjoy these types of videos and tease future content that will focus on both the game’s highlights and critical commentary.