In this video, the creator tests Star Citizen’s improved and more challenging AI in patch 4.4 by deploying a fleet of five Perseus gunships on difficult Nyx missions, highlighting both the AI’s enhanced tactics and some technical bugs. Despite setbacks and intense battles, the team adapts and succeeds, concluding that the tougher AI significantly enhances gameplay enjoyment and teamwork.
In this video, the creator explores the perceived increase in difficulty of Star Citizen’s AI in the 4.4 patch, particularly focusing on both FPS and ship-based AI. While a bug was identified that made FPS enemies unusually accurate, many players, including the creator, felt the AI presented a more challenging and engaging experience overall. To test this, the creator assembled a team of five Perseus gunships to tackle some of Nyx’s deadlier space missions, noting that while some encounters were easily handled due to overwhelming firepower, others caught them off guard and proved quite challenging.
The journey began with a visit to the Star Citizen annual space convention at Orison, where the creator admired various ships before heading to the Nyx star system to start missions with Intersect, a UEE-backed defense contractor group. Initial missions involved straightforward objectives like scanning and protecting targets, though some mission mechanics felt awkward or confusing. Coordination with other players was minimal at first, but as the missions progressed, it became clear that teamwork would be essential to overcome the increasingly tough AI threats.
As the Perseus fleet engaged in higher-ranked missions, the AI demonstrated more aggressive and tactical behavior, especially with multiple enemy ships including Hammerheads and Vanguards attacking simultaneously. The increased number of AI opponents caused noticeable performance drops, adding to the challenge. During one intense mission, the team was overwhelmed, with most Perseus ships disabled by the AI, leaving only one ship to clear the remaining enemies and rescue the stranded crew. This highlighted the AI’s improved combat effectiveness and the need for better coordination among players.
Despite setbacks, the team adapted by repairing their ships, adjusting tactics, and using torpedoes more strategically. The video also touches on a temporary audio bug with the Perseus that was resolved by cycling EVA, showcasing the ongoing technical quirks players encounter. Eventually, the group successfully completed their missions, achieving the Junior Contractor rank with Intersect Defense Solutions, unlocking more lucrative and challenging contracts, and gaining access to better ship components and armor.
In conclusion, the creator reflects on the AI changes in patch 4.4, acknowledging that while some of the increased difficulty stems from bugs, the overall improvement in AI challenge adds to the game’s enjoyment. They look forward to further AI enhancements planned for patch 4.5 and encourage viewers to share their own experiences. The video ends on a positive note, emphasizing that tougher AI makes for more engaging gameplay with friends, and thanks supporters before signing off.