The video provides an in-depth review of the Valkyrie ship from Star Citizen, highlighting its design, modularity, capabilities, and recent upgrades, especially its increased cargo capacity. The hosts discuss its potential future roles with upcoming gameplay features, critique its limitations, and speculate on how its variants and evolving gameplay could enhance its relevance.
The video features a detailed discussion and review of the Valkyrie ship from Star Citizen, with the hosts reflecting on its design, capabilities, and historical context. They start by reminiscing about the Valkyrie’s origins, noting that it first appeared around 2018 and was initially seen as a planetary transport and short-range combat vessel. Despite some criticism over the years, they acknowledge that the ship is actually well-designed and versatile, capable of carrying significant ground troops, vehicles, and weaponry within a compact frame. They highlight that its small size and modular design make it stand out among other medium ships, especially given its impressive payload capacity.
The hosts then delve into the ship’s specific features, including its armament and interior layout. They describe the various turrets and guns, such as Panther repeaters on the chin, dorsal, and ventral positions, as well as remote-controlled Rhino repeaters on the sides. They also point out the side doors for troop deployment and entry, emphasizing the ship’s focus on troop transport and ground operations. The interior is shown to be efficiently packed with crew quarters, storage, and modular troop compartments, which can potentially be adapted for different roles, including fitting larger ground vehicles or tanks.
A significant part of the discussion revolves around the ship’s recent updates, particularly its cargo capacity. Originally limited in cargo, the Valkyrie has been upgraded to support up to 90 units of cargo, making it more versatile and justified in price. They argue that this added cargo capacity enhances its utility, especially given the current lack of ground combat gameplay in the game. The hosts speculate that future variants like the Asgard and Paladin will likely share similar modular frames and cargo capabilities, allowing for more flexible use cases and potentially making the ship more appealing as gameplay expands.
They also critique the ship’s design limitations, such as its in-atmosphere-only functionality due to exposed side doors that open directly into space and the lack of component bays, which restrict customization and upgrades. Despite these drawbacks, they praise the ship’s overall design, modularity, and the potential for future upgrades. They mention that the Valkyrie’s age and niche role have somewhat limited its current relevance, but with upcoming gameplay features like Titan suits and ground combat, it could regain importance. They conclude by emphasizing the importance of the ship’s price point and how recent updates might make it more attractive to players.
In the final part of the video, the hosts reflect on the ship’s legacy and speculate about its future. They note that the Valkyrie’s design philosophy of modularity and shared frameworks with other ships like the Paladin and Asgard could streamline development and upgrades. They express hope that the ship’s role will expand as new gameplay features are introduced, making it more useful and appealing. They also invite viewers to share their opinions on the Valkyrie, its upcoming variants, and the overall direction of ground and troop-based gameplay in Star Citizen. The video ends with a reminder to like, subscribe, and support the creators through Patreon, wrapping up their in-depth analysis.