The creator transforms the Aegis Reclaimer salvage ship into a makeshift fleet carrier by equipping it with capital-class components and storing up to 20 Fury fighters inside its extended cargo and salvage processing areas. While not suited for rapid combat deployment like dedicated carriers, this modification offers a unique strategic platform for careful fighter deployment and highlights the gameplay potential unlocked by recent ship design changes.
In this video, the creator attempts to transform the Aegis Reclaimer, traditionally a salvage ship in Star Citizen, into a makeshift fleet carrier. The Reclaimer is equipped with capital-class components, including a size four capital-sized shield, dual size five manned turrets, multiple remote turrets, and seven point defense cannons (PDCs). Recent updates have enhanced accessibility to the Reclaimer’s main elevator and extended its back lift, making it feasible to store and deploy smaller ships like snub fighters inside the vessel. The goal is to test whether the Reclaimer can effectively function as a fleet carrier.
The first step involves adding a medical Ursa rover to the ship, providing a medical bed for crew members. Although the Ursa is challenging to maneuver into the cargo hold, the creator successfully places it on the main elevator, ensuring the ship has basic medical support with a tier three bed capable of supporting a 50-kilometer range. Next, the creator tests various small ships to see which can fit inside the Reclaimer’s limited access points. Larger ships like the Razor and 85X are too wide or get stuck, while smaller ships like the Merlin and M50 also face issues due to wing size or unusual gravity effects inside the ship.
The Fury fighter emerges as the best candidate for storage and deployment inside the Reclaimer. The creator skillfully pilots multiple Furies into the cargo hold, demonstrating that each section of the hold can accommodate three Furies, totaling eight in one section. The process requires careful maneuvering and use of the ship’s extendable configuration, but parking and launching the Furies proves manageable. The creator highlights that deploying the Furies is not suited for rapid combat but can be done safely with practice and speed control.
Further exploration reveals the salvage processing area in the Reclaimer offers even more room, allowing additional Furies to be stored. The creator successfully parks multiple Furies in this upper section, bringing the total count to around 20 fighters stored within the Reclaimer. However, some Furies disappear, suggesting a possible in-game limit on how many ships can be stored inside another ship. Despite this limitation, the Reclaimer now functions as a formidable Fury carrier, complete with a medical Ursa rover, capable of housing and deploying a significant fighter fleet.
The video concludes with a reflection on how a simple design change—extending the back lift—has fundamentally altered the Reclaimer’s gameplay potential. While it cannot match dedicated fleet carriers like the Idris or Polaris for rapid combat deployment, the Reclaimer offers a unique and powerful platform for static, careful fighter deployment. The creator showcases the impressive sight of two layers of Furies inside the ship, emphasizing the new strategic possibilities this modification brings to Star Citizen gameplay.