The Argam salvage ship boasts an impressive design and useful salvage features but is hindered by significant bugs, limited storage, and underwhelming combat capabilities, making it less practical than the Reclaimer for large-scale salvage operations. The reviewer recommends waiting for essential fixes and improvements before considering the Argam a worthwhile investment.
The video is a detailed review of the Argam salvage ship, highlighting both its impressive features and significant drawbacks. The reviewer begins by praising the ship’s design, which is based on the Argo Mo mining ship chassis, calling it visually stunning and ideal for salvage operations in terms of looks. The ship comes equipped with three turrets and impressive claws that disintegrate and collect salvageable material, but there is a current bug where the turrets are less efficient than expected, which the developers need to fix.
However, the ship suffers from several major limitations. Most notably, its internal storage capacity is only 32 SCU, which is insufficient for salvaging larger ships like the Connie or the Hammerhead, making it less practical compared to the Reclaimer, which has a larger capacity and is better suited for big salvage jobs. The reviewer suggests that increasing the Argam’s storage to 64 SCU would make it more viable. Additionally, the ship’s price is relatively high, and given its current limitations, the Reclaimer offers more value for players interested in salvage.
The reviewer also points out issues with the ship’s turrets and combat capabilities. The Argam has only two size-two guns, which are inadequate for breaking down larger ships quickly, and the pilot is largely inactive during salvage operations, leading to a boring experience. The co-pilot can sometimes interfere with the pilot’s controls due to a bug, further complicating teamwork. The reviewer recommends upgrading the guns to size three and giving the pilot a more active role during salvage to improve gameplay and engagement.
Another significant problem is the ship’s cargo management system. Currently, players cannot eject smaller cargo boxes (less than 8 SCU), which limits flexibility when offloading materials. The reviewer emphasizes that this issue, along with the turret inefficiency and storage constraints, reflects a lack of proper testing before release. They criticize the developer, CIG, for releasing the ship with many bugs and suggest that better testing through PTU or Evocati programs would prevent such issues and improve player satisfaction.
In conclusion, while the Argam salvage ship is visually impressive and has good potential, its current bugs and limitations make it difficult to recommend. The reviewer advises waiting for fixes to increase storage capacity, improve turret functionality, and enhance pilot engagement before investing in the ship. For now, the Reclaimer remains the better choice for serious salvaging. The video ends with an invitation for viewers to share their opinions on the ship and CIG’s release practices, encouraging discussion on potential improvements.