In Star Citizen 4.8, the Attrition guns on the Stinger have become the most effective and accessible build for both PvE and PvP due to their high projectile speed, increased ship speed, and ease of acquisition, outperforming many previous setups. While this shift enhances combat effectiveness, it has also reduced weapon variety and altered PvP dynamics, prompting some criticism of the patch’s balance changes.
In the latest Star Citizen 4.8 patch, the developer CIG has significantly shifted the meta by making Attritions and Ardors on the Stinger the most effective and versatile build for both PvE and PvP gameplay. This new setup is accessible to all players, as the components can be purchased easily rather than requiring rare grinding, rendering many previous builds, such as those relying on NDBs, less viable. The video creator demonstrates this by equipping a Stinger with Attritions and stealth coolers from Levski, optimizing power distribution to prioritize the Attrition guns while minimizing engine specs, relying on strafing for defense.
The Attrition guns now boast a projectile speed of 1,500 m/s, which, combined with the ship’s increased speed and the recent 20% reduction in ship armor, makes them highly effective against a wide range of opponents, including both light and heavy fighters. The presenter tests the build in combat, showcasing how quickly and precisely the Attritions can take down shields and hulls, even against size three shields and various enemy ships. The sound and animation effects when hitting shields are also noted as a satisfying improvement.
During the combat tests, the Stinger with Attritions demonstrates exceptional shield damage and rapid shield regeneration, effectively hunting down targets like Cutlass and smaller fighters. Despite some server lag, the build proves adept at chasing and destroying enemies with precision, including launching missiles for additional firepower. The presenter highlights the versatility of the build for both PvE and PvP scenarios, showing its capability to handle different enemy types and situations with ease.
However, the video also expresses some disappointment with the patch changes, criticizing CIG for nerfing other weapons while boosting Attritions, which diminishes the diversity and fun of using a variety of guns. The presenter suggests that instead of only enhancing Attritions, other weapons should have received similar velocity increases to maintain balance and enjoyment. Additionally, the nerf to heavy fighters’ weapon speeds is seen as a disadvantage in PvP, making it harder for them to hit smaller ships effectively.
In conclusion, the video emphasizes that Attritions on the Stinger have become the dominant choice in Star Citizen 4.8 due to their power, speed, and accessibility. While the build is highly effective and enjoyable to use, the changes have arguably reduced weapon variety and altered PvP dynamics, especially concerning heavy fighters. The presenter invites viewers to share their opinions on the changes and encourages them to subscribe and engage with the content for more updates and gameplay insights.