There's SO MUCH About Persistant Hangers We Don't Know Yet!

“I have a looooong list of questions about Persistent Hangars after watching the latest ISC!”

The latest Inside Star Citizen episode provided a glimpse into the upcoming 3.23 patch, focusing on persistent hangars. However, many questions emerged regarding the functionality of these hangars. Players wondered if decorations in the hangars would be automatically stored in the inventory when a new patch is released or if manual cleanup would be required. Concerns were raised about the fate of items in the hangar if a player upgrades to a larger ship or switches hangar sizes, as well as the potential for griefing within persistent hangars.

The discussion also touched on the mechanics of party interactions within hangars. Players questioned whether party members could request to leave a hangar, use the ASOP terminal, or store cargo in another player’s inventory. The concept of having a designated hangar operator to manage access and storage for multiple players was also considered. Additionally, the removal of local inventories at starting locations and within ships raised concerns about the accessibility of items like armor lockers and the impact on daily ship choices.

Storage capabilities in persistent hangars were a focal point, with queries about storing commodities, limits on inventory space, and the potential for storing large quantities of goods for future trading. The implications of dynamic economies and location choices based on trade specialization were also discussed. Furthermore, the text explored the logistics of cargo loading and unloading at remote stations, such as mining outposts and salvage yards, including considerations for illegal commodities and the presence of automatic loading options.

The text delved into the role of hangars in facilitating gameplay interactions, such as trading cargo and potential enhancements to cargo management systems. Questions were raised about the security of cargo in transit, the ability to have crew members assist with loading and unloading, and the necessity of cargo grids on specific ships like the Reclaimer. The evolving nature of Star Citizen’s gameplay due to these hangar changes was highlighted, suggesting a significant impact on various aspects of the game’s mechanics and player experiences.

Overall, the text emphasized the depth of considerations surrounding persistent hangars in Star Citizen, from item management and party dynamics to trading strategies and cargo logistics. The evolving nature of these features and the potential for gameplay enhancements and challenges were explored, prompting further questions and discussions among players. As the game continues to develop, the implementation of persistent hangars is poised to introduce new dynamics and complexities that will shape player interactions and decision-making within the universe.