The Very Best Star Citizen 4.6 Cargo Hauling Guide to Make Money Fast at Anytime - Step #1

This Star Citizen 4.6 cargo hauling guide teaches new players how to quickly make money by focusing on efficient hauling missions, especially Corval X contracts, using ships like the Drake Cutter and rented cargo haulers such as the Hall and Raft to maximize cargo capacity and profits. It emphasizes quick turnaround routes, reputation building, and recommends tools like the Max Lift tractor beam to streamline cargo handling, ultimately guiding players toward affording better ships for higher-level contracts.

This Star Citizen 4.6 cargo hauling guide is designed to help new players make money quickly and efficiently by focusing on hauling missions, particularly those involving Corval X contracts. The guide recommends starting with a 50k mission from Beini Point to Reicho Memorial Spaceport, using the Drake Cutter ship for simulation purposes. Players are advised to use the freight manager in their hangar for loading and unloading cargo and to equip a multi-tool with a tractor beam attachment to move boxes more easily. The guide emphasizes backing the ship up to the cargo deck to simplify loading and unloading.

For players whose starter ship is combat-oriented and not suited for hauling, the guide suggests renting cargo halls, starting with Hall A for 26k per day and later upgrading to the Raft for 67k per day, which offers significantly more cargo space. The Raft rental is highly recommended as it allows players to carry more missions simultaneously, increasing profitability. The guide also explains how to operate the Raft’s tractor beam and elevator system, noting that some features require manual adjustments for optimal use.

The best rookie missions for Corval X hauling are identified as the Beini Point to Reicho Memorial run, which offers consistent 50k payouts. Once players reach junior rank, they can take on more lucrative contracts, including additional cargo types like pressurized ice, maximizing profits per trip. The guide highlights the quick turnaround time for these runs, with loading and unloading taking under ten minutes and travel between locations generally less than three minutes, making this an efficient money-making method for new players.

Reputation gains are also covered, with rookie missions granting 50 points per order, junior missions 500 points, and member missions 1,000 points. However, the guide advises focusing on money early on to afford better ships like the Hall Sea or C2, which are necessary for higher-level contracts. It encourages players to consistently complete eight orders down and two orders back missions to build both reputation and capital until they can afford these advanced ships.

Lastly, the guide recommends purchasing the Max Lift tractor beam to improve cargo handling efficiency, as it offers longer range and the ability to move larger boxes, reducing the time spent loading and unloading. The author promises a follow-up guide covering the grind from member to master rank and thanks supporters for their help. Overall, the video provides a comprehensive, step-by-step strategy for new players to earn money quickly and progress in Star Citizen’s cargo hauling profession.