The Upcoming Star Citizen Ships They Won’t Tell You About (Ft. tristPWN) | Launch Sequence Podcast

In the bonus episode of the Launch Sequence Podcast, artist tristPWN discusses upcoming Star Citizen ships revealed at CitizenCon, focusing on the Galaxy and Ironclad, and speculating on their gameplay potential. The conversation also touches on new ship designs, including a small Consolidated Outland ship for construction and a versatile new Drake ship, highlighting the excitement for the evolving gameplay and future content in Star Citizen.

In this bonus episode of the Launch Sequence Podcast, the host welcomes artist tristPWN, known for creating speculative videos about upcoming ships in the game Star Citizen. The discussion revolves around ships that are anticipated but not much is known about, particularly those revealed in a recent CitizenCon event. Trist shares his background in gaming, highlighting his shift from single-player games to the expansive universe of Star Citizen, where he became intrigued by the detailed ship designs and gameplay mechanics.

The conversation delves into specific ships that trist is excited about, particularly the Galaxy, which he has extensively researched and created detailed mock-ups for. He appreciates the ship’s potential for gameplay, especially in refining and crafting, expressing hope that it will be released soon. Another ship that captures his interest is the Ironclad, which he believes could be revealed during Invictus Week. The discussion touches on the anticipation surrounding these ships and how they fit into the broader narrative of Star Citizen’s evolving gameplay.

As they explore the silhouettes of new ships, one intriguing design is speculated to be a small Consolidated Outland ship, possibly related to base building. Trist theorizes that its shape suggests it may serve a construction role, similar to the Pioneer, while also acknowledging the humorous juxtaposition of a small company producing large-scale ships. The pair discuss the ship’s design features, including its height and cargo capabilities, emphasizing the potential for gameplay that revolves around construction and resource management.

The podcast also covers a ground vehicle that could either serve a medical purpose or be designed for base building. Trist notes that both roles could be viable, as the game continues to expand its gameplay mechanics. The conversation highlights the importance of new vehicles in enhancing the player’s experience and the ongoing speculation about their functionalities and designs.

Finally, they discuss several other ships, including a potential new Drake ship, which seems to embody the rugged aesthetic typical of the manufacturer. Trist shares sketches and insights about the ship’s design, suggesting it could serve various roles in the game. The episode concludes with trist expressing excitement for upcoming content and the possibilities that lie ahead for Star Citizen, as both the host and guest look forward to future reveals and developments in the game.