The Lost Missions of Star Citizen: Everything Still Missing Since The Great 4.0 Purge

The video highlights the disappearance of many beloved and diverse missions from Star Citizen following the major 4.0 update purge, including racing missions, Orrison platform takeovers, bounty hunts, and the Ghost Hollow hacking mission, which collectively reduced gameplay variety and immersion. Despite some missions returning in altered forms, the creator hopes for the reinstatement of these missing missions to restore the game’s depth and community-favorite content.

The video discusses the many missions that have been missing from Star Citizen since the major 4.0 update purge. While new salvage and mining missions have been introduced and are quite rewarding, numerous previously existing missions have disappeared and never returned. The creator clarifies that these are not new promised missions but ones that were once in the game and have since been removed. A significant example highlighted is the disappearance of all the racing missions, including several racetracks built by the community and integrated into the game, which have vanished since 4.0 despite still existing physically in the game world.

Another set of missions that have been removed are the Orrison platform takeover and bounty target missions. These missions allowed players to engage with various platforms around Crusader, providing diverse gameplay opportunities beyond the main areas. Although these platforms remain accessible, the missions themselves have not been reactivated, despite improvements in spawning technology that should make their return feasible. Some bounty hunting missions have returned but often in altered forms or as part of special events rather than their original repeatable formats.

Several mission givers and their associated missions have also disappeared or become rare since 4.0. This includes missions tied to characters like Miles Eckhart and locations such as Bit Zero bunker and Hurston. Some older missions, like the Clovis Darnelli prototype blade retrieval and the Twitch Pacheo prison break, are particularly missed due to their unique gameplay and narrative depth. Investigation-style missions, such as those at Gundo Station, are praised for their immersive clue-finding mechanics but have also vanished or been replaced by more linear content.

One of the most lamented missing missions is the Ghost Hollow money printing deactivation mission, which involved hacking com arrays on MicroTech and offered a mix of FPS and ship combat. The mission ceased working after 4.0 due to persistent bugs with the com arrays and has not been restored, despite the com system itself being fixed later. This mission was valued for adding open-world PvP and dynamic combat to MicroTech, a location that currently lacks such content. Its absence is emblematic of the broader loss of diverse mission types following the purge.

In conclusion, while some missions have returned in different forms, many fan-favorite and unique missions remain missing years after the 4.0 update. The video creator expresses hope that these missions, especially the racing tracks, Orrison platform missions, and Ghost Hollow, will be reinstated as the game’s mission system is overhauled. The removal of mission givers is understood as part of a larger revamp, but the absence of these varied mission types has left a noticeable gap in gameplay variety and immersion. The video ends with a call for these missions to come back, emphasizing their importance to the Star Citizen experience.