In this detailed guide to Levski in Star Citizen 4.4, Daniel Raymond explores the multi-level asteroid facility featuring hangars, cargo bays, habs, commerce areas, and a mining refinery with new minerals unique to the region. He highlights the facility’s design for convenient cargo handling, immersive shops and services, and upcoming features like alliance residences and PVE mission zones, encouraging players to fully explore and engage with Levski’s offerings.
In this comprehensive guide to Levski in Star Citizen 4.4, Daniel Raymond provides an in-depth tour of the facility, which is built into the asteroid Delmare. Levski features four docking ports, 16 external cargo bays, and six external loading platforms arranged around a central mining shaft called the bore hole. The structure is organized into four levels: level zero (surface), and three sublevels beneath it. Each level serves different functions such as hangars, habs, commerce, and refining, with a notable mining operation featured prominently on the exterior.
Starting from the outside, Daniel showcases the large hangars and external landing pads, including one capable of accommodating large ships like the 600i. The platforms are EVA accessible and connected by a network of catwalks, allowing players to traverse between different areas on foot or by EVA. The facility’s design allows for convenient loading and unloading of cargo without necessarily using hangars, supported by freight and passenger elevators linking the various platforms and levels.
Inside Levski, level zero houses the cargo center, including cargo shops and terminals. The elevators operate on a loop system connecting all levels of the facility. Sublevel one is the main area for player interaction, containing habs (called Home and Hearth), medical facilities (Mercy Hospital), and ship terminals. Although there is a directory listing for alliance residences, these appear to be planned for future implementation as no current access points exist.
Sublevel two is dedicated to commerce, featuring a bustling Grand Barter area with various shops selling weapons, armor, clothes, and other necessities. This level also includes Cafe Musain, the main restaurant in Levski, accessible from multiple points. The atmosphere here is lively with detailed artwork and ambient sounds, enhancing the immersive experience for visitors and residents alike.
Finally, sublevel three serves as the refinery deck, equipped with refining shops, ore sales terminals, and job boards. A significant update in 4.4 is the introduction of two new minerals, Torite and Lindinium, which are abundant in the nearby asteroid fields and unique to the Levski area. Daniel also highlights the presence of future PVE mission areas and the overall scale and design complexity of Levski, encouraging players to explore its many features while announcing ongoing giveaways tied to his content.