The Anvil Asgard | What We Know About Star Citizen's New Vehicle Dropship

The video covers the release of the Anvil Asgard in Star Citizen, highlighting its impressive design, extensive vehicle transport capacity, and combat features, making it a versatile asset for ground operations and rapid deployment. The host discusses its strategic focus on forward firepower, pricing, and its significance within the game’s evolving universe, while also reflecting on the broader implications of ship upgrades and player purchasing decisions.

The video discusses the recent release of the Anvil Asgard, a new heavily armored vehicle drop ship in Star Citizen, coinciding with Invictus Launch Week. The host expresses surprise at the hype surrounding this ship, initially not expecting it to be particularly exciting due to its similarity to the Valkyrie. However, he acknowledges that the Asgard’s design and functionality have garnered significant interest, highlighting how its focus on function over form resonates with players. The ship’s appearance is considered better than the Valkyrie’s, with unique design elements like thrusters placement that improve its silhouette, despite some unorthodox choices.

The Asgard is primarily designed for vehicle transport, capable of carrying ground vehicles such as the Nova tank or smaller ground units. Its size allows it to transport larger ships like the Nova or Atlas, making it a versatile addition for organizations needing to deploy vehicles quickly in hot combat zones. The ship features a robust armament with missiles, turrets, and forward-facing weapons, making it capable of defending itself during deployment. Its cargo capacity is significantly larger than the Valkyrie’s, doubling from 90 to 180 SCU, and it is equipped with multiple weapon mounts, including size 3 turrets and missiles, emphasizing its combat readiness.

Pricing details reveal the Asgard costs $325 USD in cash or $350 with store credit, with a 10-year insurance policy included. The host discusses its potential value for organizations and players, noting that it offers guaranteed functionality for vehicle transport and combat. He plans to test the ship’s combat capabilities and durability in upcoming streams, emphasizing its importance in mission scenarios involving vehicle deployment and logistical support. The ship’s design and features are seen as making it a valuable asset in the game’s evolving universe, especially for those focused on ground operations and rapid deployment.

The video delves into the differences between the Asgard and the Valkyrie, highlighting that the Asgard’s extended chassis allows it to carry larger vehicles like the Nova tank, with a focus on forward-facing firepower. The host discusses the design philosophy behind the ship’s weapon placement, noting that it emphasizes forward combat capabilities rather than all-around turret coverage. He questions the decision to link missile targeting solely to the pilot’s view, suggesting that more flexible targeting systems would be beneficial. Overall, the Asgard’s design is seen as a strategic choice to create gameplay distinctions between different drop ships.

Finally, the host reflects on the broader implications of ship design and updates in Star Citizen, criticizing the tendency for ships to improve over time, which can lead to depreciation of earlier purchases. He emphasizes that players should buy ships based on their current needs and enjoyment, rather than future upgrades, as the game’s development practices tend to make older ships feel underpowered eventually. Despite these concerns, he acknowledges that the Asgard’s capabilities make it a compelling and useful addition, especially for missions requiring vehicle transport and combat support. The video concludes with a mention of gameplay footage and a call for viewers to explore the ship’s features firsthand.