STARLANCER MAX - This NEW SHIP was BUILT for this! SAVE STANTON - Star Citizen 3.24.3 event gameplay

In the gameplay video for Star Citizen’s “Save Stanton” event, the player explores the new Starlancer Max ship, highlighting its sleek design, remote turrets, and cargo capabilities while engaging in combat and cargo recovery missions with their crew. Despite initial challenges with turret controls and navigation, they successfully showcase the ship’s performance and express excitement for its potential, including an upcoming variant, the Starlancer Attack.

In the gameplay video for Star Citizen’s “Save Stanton” event, the player embarks on a mission using the newly introduced Starlancer Max ship. The video begins with the player discussing their initial impressions of the ship, particularly its sleek black and white design and premium interior. They express excitement about the ship’s functionality, highlighting the cozy atmosphere and the unique features of the Starlancer, such as its remote turrets and cargo hold. The crew for this session consists of players named Cyrus and Chief, who join in for the mission after being picked up.

As the crew prepares for their first mission, they encounter some technical challenges, particularly with mission markers and navigation. The player notes the differences in visibility between the Starlancer and other ships like the Connie, mentioning that while the Starlancer has some limitations in pilot visibility, the co-pilot seat offers better views. The gameplay features a mix of combat and cargo recovery missions, with the crew engaging in battles against enemy ships while learning to effectively utilize the ship’s turret systems. The player struggles initially with turret controls but gradually becomes more comfortable as they receive guidance from their teammates.

Throughout the gameplay, the crew discusses the Starlancer’s performance, including its slow SCM speed compared to the Connie. They also examine the ship’s firepower, noting the effectiveness of the remote turrets when set up correctly. Despite some initial confusion with turret modes and controls, the crew successfully engages enemy targets, showcasing the ship’s capabilities in combat. The player acknowledges their learning curve with the turret systems, emphasizing the importance of proper setup for maximizing effectiveness.

After completing their first cargo mission, the crew reflects on the Starlancer’s design and functionality, particularly praising the convenience of its drop-down cargo grids. They compare the loading experience with that of other ships, noting that the Starlancer is easier to load and unload cargo. As they continue their missions, they also discuss the upcoming variant of the ship, the Starlancer Attack, which promises to enhance combat capabilities with additional features like drop seats and manned turrets.

The video concludes with the crew facing unexpected challenges, including server errors and combat difficulties. Despite losing control of the ship during a tense moment, they manage to secure victory against their attackers. The player expresses a fondness for the Starlancer, highlighting its polished interior and cargo capacity while noting the need for improvements, such as giving the co-pilot missile control. Overall, the gameplay showcases the Starlancer Max as a capable and enjoyable ship, leaving viewers eager for future updates and gameplay experiences in Star Citizen.