The video discusses the possibility of Bethesda games like “Starfield” and “Fallout 4” coming to the upcoming Switch 2, exploring the technical feasibility and performance challenges of running such demanding titles on the platform. It also speculates on the potential inclusion of Xbox Game Pass on the Switch 2, which could enhance its appeal by providing access to a wider library of games.
In a recent discussion, the possibility of notable Bethesda games like “Starfield” and “Fallout 4” coming to the upcoming Switch 2 was explored. The speaker reflected on what games would be surprising yet potentially successful on the platform, suggesting titles like “Path of Exile 2” and “Kingdom Come: Deliverance 2.” However, the rumors about Bethesda’s games sparked intrigue, especially considering the strategic goal of Microsoft to distribute its games across multiple platforms.
The conversation delved into the source of these rumors, which originated from a video by a gaming insider discussing various titles expected to launch on the Switch 2. Among these, “Microsoft Flight Simulator 2024,” “The Master Chief Collection,” and “Diablo 4” were mentioned, with emphasis on how demanding these games are in terms of performance. The speaker expressed skepticism about the feasibility of running such heavy games on the Switch, especially given the technical limitations of the original device.
The potential performance of the Switch 2 was discussed, noting that it might have more RAM than the Xbox Series S, which could allow for better optimization of demanding games. The speaker highlighted that while “Fallout 4” could run well on the Switch 2 due to its age and previous porting experience with “The Witcher 3,” “Starfield” might pose more challenges due to its CPU-intensive nature. They speculated that if the Switch 2 targets a resolution of 720p at 30 frames per second, it might be able to handle “Starfield” adequately.
The idea of Xbox Game Pass potentially being available on the Switch 2 was also brought up, which could significantly enhance the platform’s appeal. The speaker envisioned a scenario where players could subscribe to Game Pass and access a library of games, including those from Microsoft, directly on their Switch. This would align with Microsoft’s strategy of making their games accessible across various platforms, although the technical infrastructure for such a service on the Switch remains uncertain.
Finally, the discussion touched on the hardware aspects of the Switch 2, including the expected display specifications. While there’s speculation about the screen resolution, it appears that Nintendo is likely to stick with an LCD screen, similar to the original Switch. The speaker noted that a larger screen could enhance the gaming experience, but concerns about performance and graphical fidelity remain. Overall, the discussion highlighted the excitement and uncertainty surrounding the Switch 2 and the potential for high-profile game ports.