Star Citizen's Server Meshing is Going inTesting!

Star Citizen is currently testing Server Meshing, a major development in the game, with a live tech preview build available for Evocati members. The test focuses on static server meshing in the Stanton and Pyro systems, aiming to connect up to 100 players on each server through a replication layer, marking a significant milestone in the game’s development progress.

Star Citizen is currently testing Server Meshing, a significant development in the game. The live testing was announced on Twitch, revealing a new tech preview build for Evocati members only. This marks the first time such information is shared with the public, offering a 4-hour playtest for all Star Citizen backers. The playtest will focus on static server meshing in the Stanton and Pyro systems, with potential for 100 players on each server connected through a replication layer.

The streamer discusses the potential challenges and opportunities of this test, highlighting the importance of the replication layer functioning smoothly. Players are advised to choose their preferred system for the test, with the streamer leaning towards Pyro for a fresh experience. Despite the limited gameplay content in Star Citizen at this stage, the introduction of static server meshing is seen as a monumental feat for the game’s development.

The streamer emphasizes the significance of this test in evaluating the progress and functionality of the replication layer. Previous tests have shown mixed results, with the first being more data-focused and the second encountering issues. The streamer expresses excitement for the test while acknowledging the limitations of what can be shared due to the NDA restrictions.

The streamer closes by expressing anticipation for the Evocati test and the potential insights it may provide for the future of Star Citizen. They thank the development team for their hard work and dedication to this milestone. The public playtest post is expected to be made available once the testing phase is complete, allowing for further discussion and analysis within the community.

Overall, the Server Meshing testing in Star Citizen represents a significant step forward in the game’s development, with the potential to enhance player experiences and pave the way for future updates. The streamer’s commentary reflects a mix of excitement, curiosity, and caution regarding the test’s outcomes and implications for the game’s future direction.