Star Citizen's Principal Vehicle Programmer On The Future Of Ship Combat

The principal vehicle programmer of Star Citizen, Yogi clat, and content creator Avenger one discussed the future of ship combat in the game, focusing on balancing PVE and PVP aspects, improving combat depth, and refining gameplay mechanics. They highlighted efforts to bring players closer together in dogfights, address skill level requirements in PVP combat, and enhance the overall gameplay experience through ongoing tuning and tweaking.

In a recent conversation hosted by Star Citizen content creator Space Tomato, the principal vehicle programmer of Star Citizen, Yogi clat, and Avenger one, a PVP-focused content creator, discussed the future of ship combat in the game. They delved into topics such as master mode ship flight combat balance, gunnery, and potential solutions to issues faced in combat. Yogi clat expressed a desire to bring players closer together in dogfights and discourage jousting, aiming to create more engaging and lethal engagements.

Avenger one highlighted the high skill entry level required for PVP combat in Star Citizen, suggesting that it may deter potential PVP players. They discussed the challenges of balancing PVE and PVP aspects in the game, emphasizing the importance of catering to both playstyles. Yogi clarified that Star Citizen prioritizes both PVE and PVP equally in its development efforts.

The conversation touched on the ongoing evolution of master modes and ship combat in Star Citizen, with a focus on improving combat depth and balance. They explored potential changes to weapon systems, shields, and armor to create more strategic and engaging combat scenarios. Avenger one suggested adjustments to fighter weapon ranges and emphasized the need for a high skill element in combat.

Yogi and Avenger one discussed the importance of refining the gunnery system and master modes to enhance the overall gameplay experience. They acknowledged the ongoing tuning and tweaking required to achieve a balanced and engaging combat system. The conversation also touched on the future plans for capital ship gameplay, armor systems, and ship roles in combat.

Overall, the discussion provided insights into the development direction of ship combat in Star Citizen, highlighting the ongoing efforts to balance PVE and PVP aspects, improve combat depth, and refine gameplay mechanics. The participants expressed a commitment to evolving the game’s combat systems to create a more immersive and rewarding experience for players.