Star Citizen WILL HAVE PVP and PvE servers and NOT Everyone Will Like it

The video discusses the implementation of PvP and PvE servers in Star Citizen using server meshing, where dedicated servers will handle specific areas of the game. Safe zones will offer PvE interactions without player interference, while lawless systems will provide PvP opportunities, and there will likely not be options to adjust PvP or PvE settings with sliders.

The video discusses the topic of PvP (Player versus Player) and PvE (Player versus Environment) servers in Star Citizen, and addresses the complaints from players about the recent Pyro play test being too rough due to PvP interactions. The video reveals that PvP and PvE servers have always been part of the plan for Star Citizen, but they will be implemented differently than expected. The solution presented by Cloud Imperium Games is server meshing, where servers will handle specific areas of the game. Safe zones, where players can have PvE interactions without being bothered by other players, will be hosted by dedicated servers. These safe zones can range from small buildings to entire star systems like the Terra system. These areas will offer little risk and reward for players.

On the other hand, there will also be PvP servers, represented by systems like the Pyro system. These systems will be lawless and dominated by local gangs, providing opportunities for PvP interactions. The current system in Star Citizen, the Stanton system, was cited as an example of a PvA (Player versus All) server, where a mix of activities and some law enforcement exist. The speaker clarified that server meshing allows for different types of servers with varying levels of player interaction and consequences.

The video concludes by stating that there will likely not be options to adjust PvP or PvE settings with sliders, as this goes against the game’s design philosophy. The speaker expresses gratitude towards Patreon and YouTube supporters and invites viewers to leave their questions or comments about PvP and PvE servers.

Overall, the video informs viewers about the existence of PvP and PvE servers in Star Citizen and how they will be implemented using server meshing. It clarifies different server types, including safe zones, lawless systems, and the current PvA system. The video suggests that PvP and PvE settings will not be adjustable through sliders.