STAR CITIZEN | What the F**K⁉️ Where is MY GAME⁉️ 😯

The video criticizes Cloud Imperium Games for removing the ability to buy back Squadron 42 packages without notice, highlighting communication failures and the risks of Star Citizen’s sales model where players invest in unfinished content. While still playing the game, the presenter advises new players to stick to basic packages and cautions against heavy spending due to the company’s focus on profit over transparency and uncertain project delivery.

The video discusses recent controversy surrounding the buyback system for Squadron 42 packages in Star Citizen, highlighting significant communication failures from Cloud Imperium Games (CIG). On a recent Friday, players lost the ability to purchase packages containing Squadron 42 through the buyback system without any prior notice or explanation. This change has caused frustration among the community, as it impacts how players can manage their in-game credits and purchases, especially given the game’s long development and uncertain delivery timeline.

The presenter criticizes the nature of Star Citizen’s sales model, where players essentially buy promises rather than finished products. Ships and game packages are sold before they are fully developed or even implemented in the game, leading to situations where players pay hundreds of dollars for items that may never be delivered, such as the Banu Merchantman ship. The buyback system was seen as a way to mitigate this risk by allowing players to “melt” their purchases for credit and then use that credit to buy other items, but the recent restriction on Squadron 42 packages has disrupted this process.

An important aspect of the buyback system is the ability to upgrade ships through the Cross-Chassis Upgrade (CCU) mechanism, even without owning the original ship. This allows players to incrementally upgrade to more expensive ships at a reduced cost. However, the removal of Squadron 42 packages from buyback means players can no longer revert and repurchase those packages, which limits flexibility and raises questions about CIG’s intentions and transparency with their community.

The video accuses CIG of intentionally making these changes without informing the community to maximize profits, possibly in anticipation of an upcoming Squadron 42 announcement or release. The presenter suggests that CIG’s priority is financial gain rather than player trust or satisfaction, and that the company has a history of poor communication and reliability. This fuels skepticism about the company’s future plans and the likelihood of Squadron 42 ever being completed.

Despite the criticism, the presenter clarifies that they are not boycotting Star Citizen entirely and still play the game. They recommend new players to purchase only the basic Aurora MKII package for a low price and avoid spending additional money on more expensive ships or packages. The overall message is a caution against investing heavily in a project with uncertain delivery and a company perceived as prioritizing greed over customer trust.