In the Star Citizen week in review for July 28th, 2025, Salty Mike highlights ongoing freight elevator bugs and client crashes that continue to disrupt gameplay despite multiple hot fixes, with hopes that upcoming patches will finally resolve these issues. The video also covers audio development progress, including efforts to improve ship sounds and VoIP infrastructure, while expressing cautious optimism about future enhancements amid ongoing community frustrations and event extensions.
In this Star Citizen weekend review for July 28th, 2025, Salty Mike discusses the ongoing issues with the game’s recent event patch, particularly focusing on the frustrating problems with freight elevators. Despite multiple hot fixes throughout the week, many players still experience broken elevators, which severely hampers mission progress. While some progress was made, including the unlocking of more mission locations and the ability to stack cargo in turn-in zones, client crashes and elevator bugs remain rampant. The event’s missions are engaging with players, but the technical difficulties continue to overshadow the experience.
The review highlights the hope that this event, which centers around freight elevators, will ultimately lead to long-term improvements in this notoriously problematic feature. However, the current state is far from ideal, with Friday seeing a significant regression in elevator functionality. Salty Mike notes that the developers plan to release an Evocati patch for version 4.3 to address lingering issues that hot fixes cannot resolve, suggesting the event will likely be extended to compensate for the problems players have faced. Additional updates included a launcher patch aimed at fixing minor issues, though no significant launcher problems were reported.
A major portion of the video covers a recent Star Citizen Live focused on audio development. The audio team is working to restore and improve beloved ship flyby sounds that had diminished over time due to performance optimizations. They are building a dedicated team to ensure these sounds not only return but remain consistent. Another key topic was the state of Voice over IP (VoIP) in the game, which remains inconsistent and problematic due to outdated backend infrastructure originally designed for far fewer players. The audio team plans a backend rework to scale VoIP for larger player counts and enable cross-shard communication, though this work is still in early stages and handled by a separate team.
Salty Mike expresses some skepticism about the prioritization of audio and VoIP improvements, noting that the current focus seems heavily weighted toward ship-related content and Squadron 42 development rather than core multiplayer features like VoIP. Nevertheless, the new audio director appears enthusiastic and committed to engaging with the community and pushing forward ambitious plans. Recent audio updates have been positive, and there is cautious optimism that the new leadership could bring meaningful enhancements to the game’s soundscape.
Finally, the review touches on other community and developer-related news, including upcoming Bar Citizen events at Gamescom and CitizenCon watch parties. The community has called for the event’s cancellation due to bugs, but the developers have instead committed to extending it once issues are resolved. Salty Mike criticizes the ongoing state of the game, likening the live environment to a prolonged Public Test Universe (PTU) with persistent bugs. He encourages transparency from the developers and thanks viewers for their continued support, inviting them to engage through comments and Twitch streams.