Star Citizen Week in Review - More Potential Undermined By Another Sale

The Star Citizen Week in Review covered various updates and events in the game, including the release of the “Stella Fortuna” event for St. Patrick’s Day, character customizer details, and discussions on gameplay mechanics. While there were exciting developments such as the character customizer and upcoming features, concerns were raised about pay-to-win elements impacting player experience and confidence in the game’s future.

In this Star Citizen Week in Review, the focus was on recent events and updates in the game. The week started with the release of the “Stella Fortuna” event for St. Patrick’s Day, offering Arena Commander paints for three new ships. Players had the chance to earn a special coin by winning team elimination matches. A community art contest for creating a racing banner was also announced. However, a hot fix was released for the Pu event called “Overdrive,” which required completing bunker missions to earn rewards, including an upgrade token for the F7A Mark 2.

The Letter for the Chairman was a significant topic of discussion, emphasizing the upcoming server meshing and Star Citizen 4.0 updates. The letter outlined the company’s plans for achieving Star Citizen 1.0, which includes internal prioritization of features and improvements. The restructuring of the team and coordination between the LA and UK studios were also mentioned. However, the implementation of pay-to-win elements in the game raised concerns among players, impacting the overall player experience and confidence in the game’s future.

A detailed look at the character customizer in Star Citizen was provided in an episode of Inside Star Citizen. The new character customizer features a DNA system for facial sculpting, skin tone adjustments, and a variety of hair styles with simulation. Players can customize makeup for eyes, cheeks, and lips, with options to adjust colors and textures. The addition of a save and load functionality allows players to export and share their character creations with others, enhancing customization options and player creativity.

The Star Citizen Live Q&A focused on FPS gameplay in Alpha 3.2.3, addressing controversial topics such as sniper glint and force reactions. Changes were discussed, including the removal of staggering effects from weapons and improvements to scopes, recoil patterns, and shotgun performance. The team also highlighted upcoming additions like more grenades, ballistic shields, and the S38 gun. The episode provided insights into balancing gameplay mechanics to enhance the overall player experience.

Other updates included a sneak peek at a potential mask feature, the Squadron 42 month report, and the release of the Anvil Hornet Mark 2 ship. Lore posts about the 890 ship and the ongoing Overdrive event were also mentioned. Overall, the week in review highlighted a mix of exciting developments and disappointing elements in Star Citizen, with a focus on upcoming playtests, server meshing, and the evolving gameplay experience.